Commit graph

5 commits

Author SHA1 Message Date
Henry
a20e496c2e Enemies now stay on screen after player dies, until start of new game. 2025-12-23 14:28:35 +00:00
Henry
dec3cbe595 Set up new signals in EventBus; preparing to restructure game start
code.
2025-12-20 09:15:59 +00:00
Henry
7ef6076eda Removed extraneous enemy_died signal from spawning; used
get_nodes_in_group for enemy_count
2025-12-17 19:17:46 +00:00
Henry
a73fb28552 Troubleshooting player_died signal. 2025-12-16 23:19:03 +00:00
Henry
1ebba28e5d Updated event_bus to have shield change single; attempted to update
player's set shield but running into problems at runtime.
2025-12-15 10:20:23 +00:00