Set up new signals in EventBus; preparing to restructure game start

code.
This commit is contained in:
Henry 2025-12-20 09:15:59 +00:00
parent 7ef6076eda
commit dec3cbe595
9 changed files with 34 additions and 14 deletions

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@ -5,5 +5,7 @@ extends Node
signal shield_changed(max_value: int, old_value: int, new_value: int)
signal player_died()
signal enemy_died(value: int)
signal initialize_shieldbar()
signal start_game()
@warning_ignore_restore("unused_signal") # put any future signals you add between the two ignore annotations