Henry Faber henry · he/him
  • Porto, Portugal
  • Joined on 2025-08-24
henry pushed to main at henry/the-third-place 2026-02-28 19:12:21 +00:00
aae3238906 Working with Jennie to adjust enemy identification in bullet.gd script
henry pushed to main at henry/the-third-place 2026-02-28 18:32:47 +00:00
448009b6e4 Made refinement to CRT enemy movement logic.
henry pushed to main at henry/the-third-place 2026-02-28 16:11:28 +00:00
004e1063b8 Implemented additional audio for mirror from Maggie; fixed shader flash
henry pushed to main at henry/the-third-place 2026-02-27 01:06:01 +00:00
78472ee95c Updated mirror wave; tweaked CRT movement
henry pushed to main at henry/the-third-place 2026-02-22 20:42:21 +00:00
7e75a96795 Added maggie's CRT destruction sound.
henry pushed to main at henry/the-third-place 2026-02-18 00:32:21 +00:00
661098529d Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement
henry pushed to main at henry/the-third-place 2026-02-15 22:58:45 +00:00
26803702b1 Added rough CRT enemy; roughed in wave tracking and enemy switching; new
henry pushed to main at henry/the-third-place 2026-02-14 23:54:58 +00:00
1da24eb0e6 Added game pallete explosions to player and chickens; adjusted parallax
henry pushed to main at henry/the-third-place 2026-02-14 17:46:09 +00:00
2a7e1a2b6c Updated goose_talk to allow for interruptions (unfinished); improved
henry pushed to main at henry/the-third-place 2026-02-13 14:30:40 +00:00
462b0fc4b0 goose_talk function now passes index_frame attribute to set which phrase
henry pushed to main at henry/the-third-place 2026-02-13 12:36:17 +00:00
e3c384c3cd Created new functions for wave status, initializing a new wave based on
henry pushed to main at henry/the-third-place 2026-02-13 00:20:47 +00:00
674a231847 Migrated current spawning logic to dedicated wave node.
henry pushed to main at henry/the-third-place 2026-02-12 23:10:20 +00:00
fd607018a3 Completely redesigned the parallax scrolling with clouds; added Maggie's
henry pushed to main at henry/the-third-place 2026-02-12 00:33:24 +00:00
c5a25cb33a Goose now slides out and back properly when called.
henry pushed to main at henry/the-third-place 2026-02-11 22:08:29 +00:00
69b3b935ad Added goose_talk() to the global event bus. And a goose.
henry pushed to main at henry/the-third-place 2026-02-11 15:30:05 +00:00
614c5b5f78 Adjusted particle effect on headshot.
henry pushed to main at henry/the-third-place 2026-02-11 15:05:07 +00:00
2cc08692fd Added head-shooting and regeneration feature to player; added first
henry pushed to main at henry/the-third-place 2026-01-12 13:36:33 +00:00
accc463791 Initial reorganization of shmup prroject; temp player sprites added.
02d14e913c Score now briefly pops to a larger size as it increases in value.
f1eec30167 Decreased movement and shot delay of enemies based on number of enemies
7a0ea55ff1 Created Parallax2D background nodes from existing starfield background.
4dd7a7435b Updated Title shader.
Compare 10 commits »
henry created branch main in henry/the-third-place 2026-01-12 13:36:33 +00:00
henry renamed repository from third-place to henry/the-third-place 2026-01-12 13:33:32 +00:00