2f1437050a
Merge branch 'master' of https://git.ghostguild.org/henry/tojam20-elevator
2026-05-17 23:02:26 +01:00
352ab75841
STRINGS for easier text management
2026-05-17 23:02:21 +01:00
0b28589d8f
Merge branch 'master' of https://git.ghostguild.org/henry/tojam20-elevator
2026-05-17 21:53:40 +01:00
5470e97ce8
Roughed in title screen.
2026-05-17 21:53:26 +01:00
c3d8ff6989
Squashed commit
2026-05-17 19:20:58 +01:00
c14312c81e
Ease hand intro tween
...
- replace fixed-duration parallel tween with a tween_method driving a single progress value
- button lights now trigger against the eased curve instead of delays
2026-05-17 13:57:29 +01:00
b499825560
Dirty robot!
2026-05-17 13:26:21 +01:00
2c8f69ba7c
Merge branch 'master' of https://git.ghostguild.org/henry/tojam20-elevator
2026-05-16 19:31:44 +01:00
fae69c4816
Add virtua hand lighting up floor buttons!
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- hand sweeps down the button panel at game start
- button panel now spawns its floor buttons procedurally via button_panel.gd
- elevator_panel waits for the new intro_finished signal before starting floor 1
- removes the stray ShaftStrip from hud.tscn
- cleaned up timing but henry will probably want to tune further
2026-05-16 19:31:39 +01:00
7b9f720c9a
Added new elevator door controls
2026-05-16 19:28:37 +01:00
046ae6f8a0
Merge branch 'muzak-and-hand'
2026-05-16 16:16:11 +01:00
54067d2087
Add muzak, muffled screams, virtua hand
2026-05-16 16:15:50 +01:00
189823e8bf
Setup for dynamic elevator floor buttons
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Add a button scene, as well as a button scene. Each button has an Area3D to detect collisons; a two-row sprite sheet contains all of the numbers and their on/off state.
2026-05-16 15:58:45 +01:00
acb10d18a4
Updated bot for clarity!
2026-05-15 19:46:25 +01:00
8aa2489e93
Set up shadow for survivors, robot
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Added sprite3D shadows to character scenes.
2026-05-15 17:58:51 +01:00
Henry
adb72a6c17
More minor graphical tweaks.
2026-05-14 21:05:24 +01:00
Henry
5de60b3571
Added virtua hand sprite and placeholder hand scenes.
2026-05-13 16:27:47 +01:00
ced705d9c5
SILLY RTOBOT
2026-05-12 20:50:05 +01:00
2e23faf112
Add sounds
2026-05-12 19:11:09 +01:00
807ad50046
Squeaking in!
2026-05-12 19:11:04 +01:00
0b6d121986
pulse node, shaft strip, constantify, etc.
2026-05-12 19:10:15 +01:00
Henry
d558379a7e
Tweaked colliders for safety zone, elevator doors to route survivors.
2026-05-12 13:54:40 +01:00
Henry
33bbd05482
Merge branch 'master' of https://git.ghostguild.org/henry/tojam20-elevator
2026-05-11 19:44:11 +01:00
Henry
ad876b165e
Added interor elevator walls and tweaked camera to accomodate.
2026-05-11 19:44:03 +01:00
f55cf595bb
Merge branch 'master' of https://git.ghostguild.org/henry/tojam20-elevator
2026-05-11 17:24:01 +01:00
b92388cfe0
Add quota dots to screen and color-code people count
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- And try to remove survivors after doors close with queue_free
- And move panel?? Still not right.
2026-05-11 17:23:46 +01:00
Henry
b6812cf8d0
Merge branch 'master' of https://git.ghostguild.org/henry/tojam20-elevator
2026-05-11 15:48:09 +01:00
Henry
cf7fa78fbb
Added logic for robot stalking light changing (not tweening correctly)
2026-05-11 15:47:59 +01:00
e216364ec1
Tidy UP!
2026-05-10 23:56:09 +01:00
7ce2863cfd
Animate doors!
2026-05-10 23:04:55 +01:00
e4ebd6bf83
Merge branch 'master' of https://git.ghostguild.org/henry/tojam20-elevator
2026-05-10 20:56:53 +01:00
db9b6df51f
Scale difficulty per floor and reset robot each floor
2026-05-10 20:43:17 +01:00
Henry
2b20458de7
Merge branch 'master' of https://git.ghostguild.org/henry/tojam20-elevator
2026-05-10 20:41:20 +01:00
Henry
0a8b665ae6
Made some slight robot changes; add elevator animations
2026-05-10 20:41:18 +01:00
082027088a
Shrink block zone 😈
2026-05-10 20:09:39 +01:00
9dd2546613
Hook up robot + perfect-block stun + moving block zone!
2026-05-10 20:07:49 +01:00
1d6b5c35ca
Add escape-to-pause
2026-05-10 19:41:03 +01:00
Henry
f6d66e0101
Merge branch 'master' of https://git.ghostguild.org/henry/tojam20-elevator
2026-05-10 19:28:42 +01:00
Henry
7d11dff160
Added robot and basic movement - NOTE robot is not spawning! Placeholder
2026-05-10 19:28:28 +01:00
d286bdf31e
Trail ghosts
2026-05-10 19:26:36 +01:00
d1c4c1a35d
Added title screen and onboarding prompt
2026-05-10 18:48:40 +01:00
89c811473b
Make end screen look a little better
2026-05-10 18:14:10 +01:00
6b2065f4b2
Sync survivor spawning with per-floor pacing
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Clear runners on each new floor as well
2026-05-10 17:39:55 +01:00
ec958717b1
Add end screen! It’s beautiful!
2026-05-10 17:17:18 +01:00
01dc50193c
Move sacreams to survivors!
2026-05-10 17:14:31 +01:00
2b66f20365
Fix merge issues
2026-05-10 16:33:51 +01:00
764ca6411a
Merge branch 'master' of https://git.ghostguild.org/henry/tojam20-elevator
2026-05-10 16:24:23 +01:00
c2f2201c98
Wire elevator panel sfx and randomized chase music
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Play SfxOpen on floor start, ding each blocked pulse, and close on the countdown into the next floor
- start a randomized chase track per pulse (avoiding immediate repeats) and fade it out via tween on block or doors closing
- Delay the auto-close after the final survivor by 0.25s so the ding doesn't collide with the close sound!
2026-05-10 16:23:53 +01:00
Henry
9420d1b5c0
Merge branch 'master' of https://git.ghostguild.org/henry/tojam20-elevator
2026-05-10 16:23:19 +01:00
3bf436b7d2
Add sfx node
2026-05-10 16:22:45 +01:00