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camera_3d.tscn
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Reststuctured folders; basic survivor movement
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2026-05-09 11:04:30 +01:00 |
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component_spawn.gd
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Sync survivor spawning with per-floor pacing
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2026-05-10 17:39:55 +01:00 |
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component_spawn.gd.uid
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My version of spawning…spawns too many survivors!
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2026-05-10 13:52:23 +01:00 |
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component_spawn.tscn
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My version of spawning…spawns too many survivors!
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2026-05-10 13:52:23 +01:00 |
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elevator_door.tscn
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Updated survivor artwork and collision
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2026-05-10 16:22:22 +01:00 |
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elevator_panel.gd
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Sync survivor spawning with per-floor pacing
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2026-05-10 17:39:55 +01:00 |
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elevator_panel.gd.uid
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Roughly reorganized UI into canvas layers in the game scene for Jennie.
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2026-05-09 11:47:45 +01:00 |
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elevator_panel.tscn
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Roughly reorganized UI into canvas layers in the game scene for Jennie.
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2026-05-09 11:47:45 +01:00 |
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end_screen.gd
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Make end screen look a little better
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2026-05-10 18:14:10 +01:00 |
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end_screen.gd.uid
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Add end screen! It’s beautiful!
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2026-05-10 17:17:18 +01:00 |
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end_screen.tscn
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Make end screen look a little better
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2026-05-10 18:14:10 +01:00 |
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game.gd
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Sync survivor spawning with per-floor pacing
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2026-05-10 17:39:55 +01:00 |
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game.gd.uid
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My version of spawning…spawns too many survivors!
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2026-05-10 13:52:23 +01:00 |
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game.tscn
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Add end screen! It’s beautiful!
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2026-05-10 17:17:18 +01:00 |
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hall_block.tscn
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Added ceiling tile sprite and accompanying scenes; updated construction
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2026-05-09 19:29:32 +01:00 |
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hall_ceiling.tscn
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Added ceiling tile sprite and accompanying scenes; updated construction
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2026-05-09 19:29:32 +01:00 |
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hall_floor.tscn
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Rebuilt hallway meshes and added floor and wall sprites.
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2026-05-09 16:45:13 +01:00 |
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hall_wall.tscn
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Rebuilt hallway meshes and added floor and wall sprites.
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2026-05-09 16:45:13 +01:00 |
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hud.gd
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Move game signals to EventBus 🚌
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2026-05-09 19:04:33 +01:00 |
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hud.gd.uid
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Roughly reorganized UI into canvas layers in the game scene for Jennie.
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2026-05-09 11:47:45 +01:00 |
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hud.tscn
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Scoring, floor timer, and hud updates
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2026-05-09 15:43:08 +01:00 |
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hud_old.tscn
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Roughly reorganized UI into canvas layers in the game scene for Jennie.
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2026-05-09 11:47:45 +01:00 |
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screen.gd
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Rework elevator gameplay around pulse-blocking and per-floor spawning
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2026-05-10 14:54:49 +01:00 |
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screen.gd.uid
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Roughly reorganized UI into canvas layers in the game scene for Jennie.
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2026-05-09 11:47:45 +01:00 |
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survivor.gd
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Move sacreams to survivors!
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2026-05-10 17:14:31 +01:00 |
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survivor.gd.uid
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Reststuctured folders; basic survivor movement
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2026-05-09 11:04:30 +01:00 |
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survivor.tscn
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Move sacreams to survivors!
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2026-05-10 17:14:31 +01:00 |
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world.tscn
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Updated survivor artwork and collision
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2026-05-10 16:22:22 +01:00 |