..
camera_3d.tscn
Reststuctured folders; basic survivor movement
2026-05-09 11:04:30 +01:00
component_spawn.gd
Ignore my scratchings!
2026-05-10 15:02:58 +01:00
component_spawn.gd.uid
My version of spawning…spawns too many survivors!
2026-05-10 13:52:23 +01:00
component_spawn.tscn
My version of spawning…spawns too many survivors!
2026-05-10 13:52:23 +01:00
elevator_door.tscn
Rebuilt hallway meshes and added floor and wall sprites.
2026-05-09 16:45:13 +01:00
elevator_panel.gd
Wire elevator panel sfx and randomized chase music
2026-05-10 16:23:53 +01:00
elevator_panel.gd.uid
Roughly reorganized UI into canvas layers in the game scene for Jennie.
2026-05-09 11:47:45 +01:00
elevator_panel.tscn
Roughly reorganized UI into canvas layers in the game scene for Jennie.
2026-05-09 11:47:45 +01:00
game.gd
My version of spawning…spawns too many survivors!
2026-05-10 13:52:23 +01:00
game.gd.uid
My version of spawning…spawns too many survivors!
2026-05-10 13:52:23 +01:00
game.tscn
Add sfx node
2026-05-10 16:22:45 +01:00
hall_block.tscn
Added ceiling tile sprite and accompanying scenes; updated construction
2026-05-09 19:29:32 +01:00
hall_ceiling.tscn
Added ceiling tile sprite and accompanying scenes; updated construction
2026-05-09 19:29:32 +01:00
hall_floor.tscn
Rebuilt hallway meshes and added floor and wall sprites.
2026-05-09 16:45:13 +01:00
hall_wall.tscn
Rebuilt hallway meshes and added floor and wall sprites.
2026-05-09 16:45:13 +01:00
hud.gd
Move game signals to EventBus 🚌
2026-05-09 19:04:33 +01:00
hud.gd.uid
Roughly reorganized UI into canvas layers in the game scene for Jennie.
2026-05-09 11:47:45 +01:00
hud.tscn
Scoring, floor timer, and hud updates
2026-05-09 15:43:08 +01:00
hud_old.tscn
Roughly reorganized UI into canvas layers in the game scene for Jennie.
2026-05-09 11:47:45 +01:00
screen.gd
Rework elevator gameplay around pulse-blocking and per-floor spawning
2026-05-10 14:54:49 +01:00
screen.gd.uid
Roughly reorganized UI into canvas layers in the game scene for Jennie.
2026-05-09 11:47:45 +01:00
survivor.gd
Stabelized survivor spawning.
2026-05-10 14:39:15 +01:00
survivor.gd.uid
Reststuctured folders; basic survivor movement
2026-05-09 11:04:30 +01:00
survivor.tscn
Added survivor detection of entering the elevator.
2026-05-09 19:40:51 +01:00
world.tscn
My version of spawning…spawns too many survivors!
2026-05-10 13:52:23 +01:00