Set up shadow for survivors, robot

Added sprite3D shadows to character scenes.
This commit is contained in:
Henry Faber 2026-05-15 17:58:51 +01:00
parent 2f6242e2c5
commit 8aa2489e93
7 changed files with 58 additions and 3 deletions

View file

@ -11,7 +11,7 @@ transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 0
transform = Transform3D(-1.7484555e-07, 4, -1.7484555e-07, 0, -1.7484555e-07, -4, -4, -1.7484555e-07, 7.642742e-15, 0, 5.7858315, 0)
[node name="Floor" parent="." unique_id=46749297 instance=ExtResource("1_7mju3")]
transform = Transform3D(-1.7484555e-07, 3.9999998, -1.7484554e-07, 0, -1.7484554e-07, -3.9999998, -4, -1.7484554e-07, 7.642741e-15, 0, 0, 0)
transform = Transform3D(-1.7484555e-07, 3.9999998, -1.7484554e-07, 0, -1.7484554e-07, -3.9999998, -4, -1.7484554e-07, 7.642741e-15, 0, -0.018736243, 0)
[node name="WallLeft" parent="." unique_id=1979972832 instance=ExtResource("1_cpafl")]
transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, -1.2676303e-07, 2.9, 2.9)

View file

@ -2,6 +2,7 @@
[ext_resource type="Texture2D" uid="uid://ba2ywy388r8g1" path="res://images/bot.png" id="1_br0rw"]
[ext_resource type="Script" uid="uid://c0ii52yy7qbcu" path="res://scenes/robot.gd" id="1_ykvnc"]
[ext_resource type="Texture2D" uid="uid://cq5uwykwt0mpl" path="res://images/shadow.png" id="3_i42o3"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_ykvnc"]
height = 1.8903809
@ -15,6 +16,12 @@ billboard = 1
texture_filter = 0
texture = ExtResource("1_br0rw")
[node name="Sprite3D" type="Sprite3D" parent="Sprite3D" unique_id=1027247402]
transform = Transform3D(0.75000006, 0, 0, 0, -3.2783543e-08, -0.75000006, 0, 0.75000006, -3.2783543e-08, 0.012311629, -0.59681433, 0)
visible = false
texture_filter = 0
texture = ExtResource("3_i42o3")
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=94553291]
transform = Transform3D(1.25, 0, 0, 0, 1.25, 0, 0, 0, 1.25, 0, 0.29987764, 0)
shape = SubResource("CylinderShape3D_ykvnc")

View file

@ -2,6 +2,7 @@
[ext_resource type="Script" uid="uid://ewsu4jeim8jy" path="res://scenes/survivor.gd" id="1_q7pxf"]
[ext_resource type="Texture2D" uid="uid://c24xx8ghsyijg" path="res://images/survivor.png" id="2_q7pxf"]
[ext_resource type="Texture2D" uid="uid://cq5uwykwt0mpl" path="res://images/shadow.png" id="3_7yc2n"]
[sub_resource type="BoxShape3D" id="BoxShape3D_q7pxf"]
size = Vector3(0.70355225, 1, 0.5317383)
@ -49,12 +50,18 @@ sprite_frames = SubResource("SpriteFrames_t26pv")
autoplay = "default"
frame_progress = 0.99938977
[node name="Sprite3D" type="Sprite3D" parent="Sprite3D" unique_id=448347779]
transform = Transform3D(0.15, 0, 0, 0, 0.014376865, -0.14930944, 0, 0.14930944, 0.014376865, 0, -0.13249628, 0.029169573)
visible = false
billboard = 1
texture = ExtResource("3_7yc2n")
[node name="Area3D" type="Area3D" parent="." unique_id=1121777394]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D" unique_id=1505010263]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.080844045, -0.14428711)
shape = SubResource("BoxShape3D_7yc2n")
[node name="ScreamPlayer" type="AudioStreamPlayer3D" parent="."]
[node name="ScreamPlayer" type="AudioStreamPlayer3D" parent="." unique_id=2111590431]
[connection signal="area_entered" from="Area3D" to="." method="_on_area_3d_area_entered"]

View file

@ -24,7 +24,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.10000013, 0)
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 0, 11.696419)
[node name="HallBlock2" parent="Hall" unique_id=797565575 instance=ExtResource("1_tlwt5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -0.00023269653, 0.01109314, 6.0201683)
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 0, 6.02)
[node name="HallBlock1" parent="Hall" unique_id=1437187009 instance=ExtResource("1_tlwt5")]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 0, 0.31732297)