the-third-place/scenes
2026-03-11 11:28:16 +00:00
..
boss.gd Final jam version submisson: added placeholder sounds, fixed character 2026-03-08 14:26:21 +00:00
boss.gd.uid Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
boss.tscn Converted .wav files to .mp3 for greater mobile compatability. Disabled 2026-03-11 11:28:16 +00:00
boss_bullet.gd Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
boss_bullet.gd.uid Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
boss_bullet.tscn Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
boss_horse.gd Final jam version submisson: added placeholder sounds, fixed character 2026-03-08 14:26:21 +00:00
boss_horse.gd.uid Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
bullet.gd Final jam version submisson: added placeholder sounds, fixed character 2026-03-08 14:26:21 +00:00
bullet.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
bullet.tscn Final jam version submisson: added placeholder sounds, fixed character 2026-03-08 14:26:21 +00:00
enemy.gd Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
enemy.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
enemy.tscn Updated goose_talk to allow for interruptions (unfinished); improved 2026-02-14 17:46:02 +00:00
enemy_bullet.gd Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
enemy_bullet.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
enemy_bullet.tscn Added starter bullet hell rotation for horse boss. 2026-03-04 12:17:43 +00:00
enemy_chicken.gd Final jam version submisson: added placeholder sounds, fixed character 2026-03-08 14:26:21 +00:00
enemy_chicken.gd.uid Updated goose_talk to allow for interruptions (unfinished); improved 2026-02-14 17:46:02 +00:00
enemy_chicken.tscn Converted .wav files to .mp3 for greater mobile compatability. Disabled 2026-03-11 11:28:16 +00:00
enemy_crt.gd Added introductory touchscreen support for mobile devices. 2026-03-10 12:55:43 +00:00
enemy_crt.gd.uid Added rough CRT enemy; roughed in wave tracking and enemy switching; new 2026-02-15 22:58:40 +00:00
enemy_crt.tscn Converted .wav files to .mp3 for greater mobile compatability. Disabled 2026-03-11 11:28:16 +00:00
enemy_mirror.gd Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
enemy_mirror.gd.uid Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
enemy_mirror.tscn Converted .wav files to .mp3 for greater mobile compatability. Disabled 2026-03-11 11:28:16 +00:00
enemy_rotater.gd Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
enemy_rotater.gd.uid Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
enemy_shards.gd Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
enemy_shards.gd.uid Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
enemy_shards.tscn Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
enemy_table.tscn Converted .wav files to .mp3 for greater mobile compatability. Disabled 2026-03-11 11:28:16 +00:00
event_bus.gd Tweaked timings between levels and other details with the ending. 2026-03-07 13:40:57 +00:00
event_bus.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
explosion.tscn Added starter bullet hell rotation for horse boss. 2026-03-04 12:17:43 +00:00
global.gd Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
global.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
goose.gd Tweaked timings between levels and other details with the ending. 2026-03-07 13:40:57 +00:00
goose.gd.uid Added goose_talk() to the global event bus. And a goose. 2026-02-11 22:08:24 +00:00
goose.tscn Initial jam build, 2 endings— secret ending glitches and doesn't show 2026-03-05 11:43:13 +00:00
heart.gd Final jam version submisson: added placeholder sounds, fixed character 2026-03-08 14:26:21 +00:00
heart.gd.uid Reworked ending code to be more player node determined; added heart 2026-03-06 13:35:38 +00:00
main.gd Converted .wav files to .mp3 for greater mobile compatability. Disabled 2026-03-11 11:28:16 +00:00
main.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
main.tscn Converted .wav files to .mp3 for greater mobile compatability. Disabled 2026-03-11 11:28:16 +00:00
parallax_clouds.gd Tweaked timings between levels and other details with the ending. 2026-03-07 13:40:57 +00:00
parallax_clouds.gd.uid Started boss wave and iniital assets; broke out parallax speed change 2026-03-01 23:47:39 +00:00
parallax_clouds.tscn Tweaked timings between levels and other details with the ending. 2026-03-07 13:40:57 +00:00
player.gd Disabled shooting once player got heart for second ending. 2026-03-10 17:56:41 +00:00
player.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
player.tscn Converted .wav files to .mp3 for greater mobile compatability. Disabled 2026-03-11 11:28:16 +00:00
progress_bar.gd Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
progress_bar.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
progress_bar.tscn Added starter bullet hell rotation for horse boss. 2026-03-04 12:17:43 +00:00
rotater.tscn Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
score_counter.gd Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
score_counter.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
score_counter.tscn Added starter bullet hell rotation for horse boss. 2026-03-04 12:17:43 +00:00
shards.gd Heads now stick to glass tables (and bleed). 2026-03-04 17:09:47 +00:00
shards.gd.uid Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
sink.gd Tweaked timings between levels and other details with the ending. 2026-03-07 13:40:57 +00:00
sink.gd.uid Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
ui.gd Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
ui.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
ui.tscn Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
wave.gd Converted .wav files to .mp3 for greater mobile compatability. Disabled 2026-03-11 11:28:16 +00:00
wave.gd.uid Updated goose_talk to allow for interruptions (unfinished); improved 2026-02-14 17:46:02 +00:00
wave.tscn Updated goose_talk to allow for interruptions (unfinished); improved 2026-02-14 17:46:02 +00:00