Disabled shooting once player got heart for second ending.

This commit is contained in:
Henry 2026-03-10 17:56:41 +00:00
parent fe456205a8
commit a1838c3648

View file

@ -155,6 +155,7 @@ func _on_area_entered(area):
EventBus.heart_beat.emit(2.0)
ship.frame = 0
can_win = true
can_shoot = false
EventBus.ending.emit(1)
#if area.is_in_group("boss") and can_win == true: