Commit graph

9 commits

Author SHA1 Message Date
Henry
65a887e9db Fixed an issue with a signal for cool down; still having an issue with
wait_time and vector2 controlling movement.
2025-12-16 00:05:26 +00:00
Henry
d739beb6f2 Cleaned up @export and @onready ordering; commented out unfinished
features.
2025-12-15 12:03:13 +00:00
Henry
1ebba28e5d Updated event_bus to have shield change single; attempted to update
player's set shield but running into problems at runtime.
2025-12-15 10:20:23 +00:00
Henry
d64504189a Branch for signal refactoring, singleton bus. 2025-12-14 20:32:23 +00:00
Henry
3bd16da435 Added shield damage taken indicator to colliding with enemies; added
shaders to experiment with (disabled)
2025-12-13 10:26:47 +00:00
Henry
bfe71e4908 Updated damage signal to player. 2025-12-11 10:30:38 +00:00
Henry
7ea6f72e72 Added game over/restart UI and player behaviours. 2025-12-09 14:06:00 +00:00
Henry
ef773a1ec5 Setup UI canvas, added shield and game start. 2025-12-09 12:00:26 +00:00
Henry
da65849c27 Initial commit based on the work of shmup-01 2025-12-09 08:49:00 +00:00