Added game over/restart UI and player behaviours.
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3 changed files with 16 additions and 1 deletions
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@ -16,6 +16,7 @@ func _ready():
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start()
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func start():
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show()
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shield = max_shield
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position = Vector2(screensize.x / 2, screensize.y - 64)
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$GunCooldown.wait_time = cooldown
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