Initial commit based on the work of shmup-01
4
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.gitattributes
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3
Mini Pixel Pack 3/LICENSE.txt
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GrafxKid's publicly released pixel art assets fall under the CC0 1.0 Universal Public Domain License.
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Mini Pixel Pack 3/UI objects/Item_held_box (16 x 16).png
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Mini Pixel Pack 3/UI objects/Number_font (8 x 8).png
Normal file
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Mini Pixel Pack 3/UI objects/Number_font (8 x 8).png.import
Normal file
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
Mini Pixel Pack 3/UI objects/Player_life_icon (16 x 16).png
Normal file
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After Width: | Height: | Size: 330 B |
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[deps]
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source_file="res://Mini Pixel Pack 3/UI objects/Player_life_icon (16 x 16).png"
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dest_files=["res://.godot/imported/Player_life_icon (16 x 16).png-7a4677c243ab1126885bee36bf4021a9.ctex"]
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roughness/src_normal=""
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After Width: | Height: | Size: 428 B |
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/src_normal=""
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process/channel_remap/blue=2
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process/normal_map_invert_y=false
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process/hdr_clamp_exposure=false
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detect_3d/compress_to=1
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BIN
Mini Pixel Pack 3/UI objects/START (48 x 8).png
Normal file
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After Width: | Height: | Size: 310 B |
40
Mini Pixel Pack 3/UI objects/START (48 x 8).png.import
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/src_normal=""
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
bar_background.png
Normal file
|
After Width: | Height: | Size: 599 B |
40
bar_background.png.import
Normal file
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|
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[remap]
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dest_files=["res://.godot/imported/bar_background.png-dca6d05f963330b50cc37c3e2531e06b.ctex"]
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
|
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process/hdr_clamp_exposure=false
|
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process/size_limit=0
|
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detect_3d/compress_to=1
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BIN
bar_foreground.png
Normal file
|
After Width: | Height: | Size: 629 B |
40
bar_foreground.png.import
Normal file
|
|
@ -0,0 +1,40 @@
|
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[remap]
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/src_normal=""
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process/channel_remap/green=1
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process/channel_remap/blue=2
|
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process/channel_remap/alpha=3
|
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process/fix_alpha_border=true
|
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
|
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18
bullet.gd
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
extends Area2D
|
||||
|
||||
@export var speed = -250
|
||||
|
||||
func start(pos):
|
||||
position = pos
|
||||
|
||||
func _process(delta):
|
||||
position.y += speed * delta
|
||||
|
||||
# Signal checks to see if the bullet leaves the viewport then removes bullet.
|
||||
func _on_visible_on_screen_notifier_2d_screen_exited() -> void:
|
||||
queue_free()
|
||||
|
||||
func _on_area_entered(area: Area2D) -> void:
|
||||
if area.is_in_group("enemies"):
|
||||
area.explode()
|
||||
queue_free()
|
||||
1
bullet.gd.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://c6oorp45vpqpc
|
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23
bullet.tscn
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
[gd_scene load_steps=4 format=3 uid="uid://bwxxdrdvo3le0"]
|
||||
|
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[ext_resource type="Script" uid="uid://c6oorp45vpqpc" path="res://bullet.gd" id="1_v8qja"]
|
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[ext_resource type="Texture2D" uid="uid://bltpqew3le1j" path="res://Mini Pixel Pack 3/Projectiles/Player_charged_beam (16 x 16).png" id="2_t4vbm"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2b2rl"]
|
||||
size = Vector2(12, 10)
|
||||
|
||||
[node name="Bullet" type="Area2D"]
|
||||
script = ExtResource("1_v8qja")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture = ExtResource("2_t4vbm")
|
||||
hframes = 2
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(0, -1)
|
||||
shape = SubResource("RectangleShape2D_2b2rl")
|
||||
|
||||
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
|
||||
|
||||
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
|
||||
[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]
|
||||
46
enemy.gd
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
extends Area2D
|
||||
|
||||
signal died
|
||||
|
||||
var bullet_scene = preload("res://enemy_bullet.tscn")
|
||||
var start_pos = Vector2.ZERO
|
||||
var speed = 0
|
||||
|
||||
@onready var screensize = get_viewport_rect().size
|
||||
|
||||
func start(pos):
|
||||
speed = 0
|
||||
position = Vector2(pos.x, -pos.y)
|
||||
start_pos = pos
|
||||
await get_tree().create_timer(randf_range(0.25, 0.55)).timeout
|
||||
var tween = create_tween().set_trans(Tween.TRANS_BACK)
|
||||
tween.tween_property(self, "position:y", start_pos.y, 1.4)
|
||||
await tween.finished
|
||||
$MoveTimer.wait_time = randf_range(5, 20)
|
||||
$MoveTimer.start()
|
||||
$ShootTimer.wait_time = randf_range(4, 20)
|
||||
$ShootTimer.start()
|
||||
|
||||
func _on_timer_timeout() -> void:
|
||||
speed = randf_range(75, 100)
|
||||
|
||||
func _on_shoot_timer_timeout():
|
||||
var b = bullet_scene.instantiate()
|
||||
get_tree().root.add_child(b)
|
||||
b.start(position)
|
||||
$ShootTimer.wait_time = randf_range(4, 20)
|
||||
$ShootTimer.start()
|
||||
|
||||
func _process(delta):
|
||||
position.y += speed * delta
|
||||
if position.y > screensize.y + 32:
|
||||
start(start_pos)
|
||||
|
||||
|
||||
func explode():
|
||||
speed = 0
|
||||
$AnimationPlayer.play("explode")
|
||||
set_deferred("monitoring", false)
|
||||
died.emit(5)
|
||||
await $AnimationPlayer.animation_finished
|
||||
queue_free()
|
||||
1
enemy.gd.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://xoihsrr4hw4k
|
||||
149
enemy.tscn
Normal file
|
|
@ -0,0 +1,149 @@
|
|||
[gd_scene load_steps=9 format=3 uid="uid://mp72cjiuquik"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://xoihsrr4hw4k" path="res://enemy.gd" id="1_4gyqm"]
|
||||
[ext_resource type="Texture2D" uid="uid://deyu1prtitqcp" path="res://Mini Pixel Pack 3/Enemies/Bon_Bon (16 x 16).png" id="1_7k104"]
|
||||
[ext_resource type="Texture2D" uid="uid://h04wm5a27u0" path="res://Mini Pixel Pack 3/Effects/Explosion (16 x 16).png" id="3_qi2p4"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4gyqm"]
|
||||
size = Vector2(14, 8)
|
||||
|
||||
[sub_resource type="Animation" id="Animation_iifgy"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Sprite2D:texture")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [ExtResource("1_7k104")]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("Sprite2D:hframes")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [4]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("Sprite2D:frame")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [2]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_qi2p4"]
|
||||
resource_name = "bounce"
|
||||
loop_mode = 1
|
||||
step = 0.05
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Sprite2D:texture")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [ExtResource("1_7k104")]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("Sprite2D:hframes")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [4]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("Sprite2D:frame")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1023555, 0.2, 0.3, 0.35),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
|
||||
"update": 1,
|
||||
"values": [2, 1, 0, 3, 0]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_epg4t"]
|
||||
resource_name = "explode"
|
||||
step = 0.05
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("Sprite2D:frame")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
|
||||
"update": 1,
|
||||
"values": [0, 1, 2, 4, 5]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("Sprite2D:texture")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [ExtResource("3_qi2p4")]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_3yqyl"]
|
||||
_data = {
|
||||
&"RESET": SubResource("Animation_iifgy"),
|
||||
&"bounce": SubResource("Animation_qi2p4"),
|
||||
&"explode": SubResource("Animation_epg4t")
|
||||
}
|
||||
|
||||
[node name="Enemy" type="Area2D" groups=["enemies"]]
|
||||
script = ExtResource("1_4gyqm")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture = ExtResource("1_7k104")
|
||||
hframes = 4
|
||||
frame = 2
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("RectangleShape2D_4gyqm")
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_3yqyl")
|
||||
}
|
||||
autoplay = "bounce"
|
||||
|
||||
[node name="MoveTimer" type="Timer" parent="."]
|
||||
one_shot = true
|
||||
|
||||
[node name="ShootTimer" type="Timer" parent="."]
|
||||
one_shot = true
|
||||
|
||||
[connection signal="timeout" from="MoveTimer" to="." method="_on_timer_timeout"]
|
||||
[connection signal="timeout" from="ShootTimer" to="." method="_on_shoot_timer_timeout"]
|
||||
8
enemy_bullet.gd
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
extends Area2D
|
||||
|
||||
func _on_visible_on_screen_notifier_2d_screen_exited():
|
||||
queue_free()
|
||||
|
||||
func _on_area_entered(area):
|
||||
if area.name == "Player":
|
||||
queue_free()
|
||||
1
enemy_bullet.gd.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://dusi2flaqer4b
|
||||
22
enemy_bullet.tscn
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
[gd_scene load_steps=4 format=3 uid="uid://3xbr5bnuk04u"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://dubjbfdp6ep34" path="res://Mini Pixel Pack 3/Projectiles/Enemy_projectile (16 x 16).png" id="1_1xapl"]
|
||||
[ext_resource type="Script" uid="uid://dusi2flaqer4b" path="res://enemy_bullet.gd" id="1_gl7bs"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_gl7bs"]
|
||||
size = Vector2(6, 6)
|
||||
|
||||
[node name="EnemyBullet" type="Area2D"]
|
||||
script = ExtResource("1_gl7bs")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture = ExtResource("1_1xapl")
|
||||
hframes = 4
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("RectangleShape2D_gl7bs")
|
||||
|
||||
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
|
||||
|
||||
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
|
||||
[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]
|
||||
1
icon.svg
Normal file
|
|
@ -0,0 +1 @@
|
|||
<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>
|
||||
|
After Width: | Height: | Size: 995 B |
43
icon.svg.import
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dy743vehs0t1t"
|
||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.svg"
|
||||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
svg/scale=1.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
||||
19
main.gd
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
extends Node2D
|
||||
|
||||
var enemy = preload("res://enemy.tscn")
|
||||
var score = 0
|
||||
|
||||
func _ready():
|
||||
spawn_enemies()
|
||||
|
||||
func spawn_enemies():
|
||||
for x in range(9):
|
||||
for y in range(3):
|
||||
var e = enemy.instantiate()
|
||||
var pos = Vector2(x * (16 + 8) + 24, 16 * 4 + y * 16)
|
||||
add_child(e)
|
||||
e.start(pos)
|
||||
e.died.connect(_on_enemy_died)
|
||||
|
||||
func _on_enemy_died(value):
|
||||
score += value
|
||||
1
main.gd.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://c51huloycn5as
|
||||
62
main.tscn
Normal file
|
|
@ -0,0 +1,62 @@
|
|||
[gd_scene load_steps=7 format=3 uid="uid://cc2dnhuv4qx7m"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://c51huloycn5as" path="res://main.gd" id="1_h2yge"]
|
||||
[ext_resource type="Texture2D" uid="uid://jj8b7vqj3ihx" path="res://Mini Pixel Pack 3/Space_BG (2 frames) (64 x 64).png" id="1_ig7tw"]
|
||||
[ext_resource type="PackedScene" uid="uid://pyuorpwb7lpe" path="res://player.tscn" id="2_0xm2m"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_h2yge"]
|
||||
resource_name = "scroll"
|
||||
length = 2.0
|
||||
loop_mode = 1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("background:region_rect")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 2),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Rect2(0, 0, 240, 320), Rect2(0, -64, 240, 320)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_1bvp3"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("background:region_rect")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Rect2(0, 0, 240, 320)]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_lquwl"]
|
||||
_data = {
|
||||
&"RESET": SubResource("Animation_1bvp3"),
|
||||
&"scroll": SubResource("Animation_h2yge")
|
||||
}
|
||||
|
||||
[node name="Main" type="Node2D"]
|
||||
script = ExtResource("1_h2yge")
|
||||
|
||||
[node name="background" type="Sprite2D" parent="."]
|
||||
texture_repeat = 2
|
||||
texture = ExtResource("1_ig7tw")
|
||||
centered = false
|
||||
region_enabled = true
|
||||
region_rect = Rect2(0, 0, 240, 320)
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("2_0xm2m")]
|
||||
position = Vector2(123, 270)
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_lquwl")
|
||||
}
|
||||
autoplay = "scroll"
|
||||
46
player.gd
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
extends Area2D
|
||||
|
||||
@onready var screensize = get_viewport_rect().size
|
||||
@export var speed = 150
|
||||
@export var cooldown = 0.25
|
||||
@export var bullet_scene : PackedScene
|
||||
var can_shoot = true
|
||||
|
||||
func _ready():
|
||||
start()
|
||||
|
||||
func start():
|
||||
position = Vector2(screensize.x / 2, screensize.y - 64)
|
||||
$GunCooldown.wait_time = cooldown
|
||||
|
||||
func shoot():
|
||||
if not can_shoot:
|
||||
return
|
||||
can_shoot = false
|
||||
$GunCooldown.start()
|
||||
var b = bullet_scene.instantiate()
|
||||
get_tree().root.add_child(b)
|
||||
b.start(position + Vector2(0, -8))
|
||||
|
||||
func _process(delta):
|
||||
var input = Input.get_vector("left", "right", "up", "down")
|
||||
if input.x > 0:
|
||||
$Ship.frame = 2
|
||||
$Ship/Boosters.animation = "right"
|
||||
elif input.x < 0:
|
||||
$Ship.frame = 0
|
||||
$Ship/Boosters.animation = "left"
|
||||
else:
|
||||
$Ship.frame = 1
|
||||
$Ship/Boosters.animation = "forward"
|
||||
position += input * speed * delta
|
||||
position = position.clamp(Vector2(8, 8), screensize - Vector2(8, 8))
|
||||
if Input.is_action_pressed("shoot"):
|
||||
shoot()
|
||||
|
||||
func _on_gun_cooldown_timeout():
|
||||
can_shoot = true
|
||||
|
||||
|
||||
func _on_gun_cool_down_timeout() -> void:
|
||||
can_shoot = true
|
||||
1
player.gd.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://dcrnf4r6c5qaw
|
||||
94
player.tscn
Normal file
|
|
@ -0,0 +1,94 @@
|
|||
[gd_scene load_steps=15 format=3 uid="uid://pyuorpwb7lpe"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dcrnf4r6c5qaw" path="res://player.gd" id="1_sweqy"]
|
||||
[ext_resource type="PackedScene" uid="uid://bwxxdrdvo3le0" path="res://bullet.tscn" id="2_1jxqw"]
|
||||
[ext_resource type="Texture2D" uid="uid://di2xhcwcdbhxg" path="res://Mini Pixel Pack 3/Player ship/Player_ship (16 x 16).png" id="2_2hs0m"]
|
||||
[ext_resource type="Texture2D" uid="uid://ces8fm7lxh574" path="res://Mini Pixel Pack 3/Player ship/Boosters (16 x 16).png" id="3_1jxqw"]
|
||||
[ext_resource type="Texture2D" uid="uid://bjdhq42ummgky" path="res://Mini Pixel Pack 3/Player ship/Boosters_left (16 x 16).png" id="4_dw050"]
|
||||
[ext_resource type="Texture2D" uid="uid://cjv3xbuj65pav" path="res://Mini Pixel Pack 3/Player ship/Boosters_right (16 x 16).png" id="5_b26j0"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_n7ghd"]
|
||||
atlas = ExtResource("3_1jxqw")
|
||||
region = Rect2(0, 0, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_nvl01"]
|
||||
atlas = ExtResource("3_1jxqw")
|
||||
region = Rect2(16, 0, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ivps1"]
|
||||
atlas = ExtResource("4_dw050")
|
||||
region = Rect2(0, 0, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_urp6f"]
|
||||
atlas = ExtResource("4_dw050")
|
||||
region = Rect2(16, 0, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_bwjto"]
|
||||
atlas = ExtResource("5_b26j0")
|
||||
region = Rect2(0, 0, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_606se"]
|
||||
atlas = ExtResource("5_b26j0")
|
||||
region = Rect2(16, 0, 16, 16)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_u1c27"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_n7ghd")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_nvl01")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"forward",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_ivps1")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_urp6f")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"left",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_bwjto")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_606se")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"right",
|
||||
"speed": 10.0
|
||||
}]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_op7ga"]
|
||||
size = Vector2(14, 14)
|
||||
|
||||
[node name="Player" type="Area2D"]
|
||||
script = ExtResource("1_sweqy")
|
||||
bullet_scene = ExtResource("2_1jxqw")
|
||||
|
||||
[node name="Ship" type="Sprite2D" parent="."]
|
||||
texture = ExtResource("2_2hs0m")
|
||||
hframes = 3
|
||||
frame = 1
|
||||
|
||||
[node name="Boosters" type="AnimatedSprite2D" parent="Ship"]
|
||||
position = Vector2(0, 15)
|
||||
sprite_frames = SubResource("SpriteFrames_u1c27")
|
||||
animation = &"forward"
|
||||
autoplay = "forward"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("RectangleShape2D_op7ga")
|
||||
|
||||
[node name="GunCooldown" type="Timer" parent="."]
|
||||
one_shot = true
|
||||
|
||||
[connection signal="timeout" from="GunCooldown" to="." method="_on_gun_cool_down_timeout"]
|
||||
55
project.godot
Normal file
|
|
@ -0,0 +1,55 @@
|
|||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=5
|
||||
|
||||
[application]
|
||||
|
||||
config/name="shmup01b"
|
||||
config/features=PackedStringArray("4.5", "Forward Plus")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=240
|
||||
window/size/viewport_height=320
|
||||
window/size/window_width_override=720
|
||||
window/size/window_height_override=960
|
||||
window/stretch/mode="canvas_items"
|
||||
|
||||
[input]
|
||||
|
||||
right={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
left={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
up={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
down={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
shoot={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[rendering]
|
||||
|
||||
textures/canvas_textures/default_texture_filter=0
|
||||