Commit graph

6 commits

Author SHA1 Message Date
Henry
7ef6076eda Removed extraneous enemy_died signal from spawning; used
get_nodes_in_group for enemy_count
2025-12-17 19:17:46 +00:00
Henry
485f03d702 Fixed signals; removed most extra debug output. Still issues with
shieldbar showing accurate damage, but functionality of main branch
restored.
2025-12-17 09:19:01 +00:00
Henry
a73fb28552 Troubleshooting player_died signal. 2025-12-16 23:19:03 +00:00
Henry
7ea6f72e72 Added game over/restart UI and player behaviours. 2025-12-09 14:06:00 +00:00
Henry
ef773a1ec5 Setup UI canvas, added shield and game start. 2025-12-09 12:00:26 +00:00
Henry
da65849c27 Initial commit based on the work of shmup-01 2025-12-09 08:49:00 +00:00