Henry
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7ef6076eda
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Removed extraneous enemy_died signal from spawning; used
get_nodes_in_group for enemy_count
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2025-12-17 19:17:46 +00:00 |
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Henry
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485f03d702
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Fixed signals; removed most extra debug output. Still issues with
shieldbar showing accurate damage, but functionality of main branch
restored.
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2025-12-17 09:19:01 +00:00 |
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Henry
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a73fb28552
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Troubleshooting player_died signal.
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2025-12-16 23:19:03 +00:00 |
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Henry
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7ea6f72e72
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Added game over/restart UI and player behaviours.
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2025-12-09 14:06:00 +00:00 |
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Henry
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ef773a1ec5
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Setup UI canvas, added shield and game start.
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2025-12-09 12:00:26 +00:00 |
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Henry
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da65849c27
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Initial commit based on the work of shmup-01
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2025-12-09 08:49:00 +00:00 |
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