An attempt at a more sophisticated, traditional shmup with bullet hell elements.
Find a file
2026-07-06 14:10:14 +01:00
Deprecated Updated resource paths to match directory structure. 2026-06-16 17:39:18 +01:00
graphics Added vanguard+ weapon icon. 2026-06-30 08:27:04 +01:00
resources Cleaned up a few inconsistencies in pickup behaviours. 2026-07-06 14:10:14 +01:00
scenes Set up framework for more advance pickup behaviours. 2026-07-02 15:44:23 +01:00
scripts Cleaned up a few inconsistencies in pickup behaviours. 2026-07-06 14:10:14 +01:00
shaders Added effects manager and two effects to test attached to the player 2026-06-24 14:48:02 +01:00
.editorconfig Initial commit. 2026-03-21 17:22:41 +00:00
.gitattributes Initial commit. 2026-03-21 17:22:41 +00:00
.gitignore Initial commit. 2026-03-21 17:22:41 +00:00
icon.svg Initial commit. 2026-03-21 17:22:41 +00:00
icon.svg.import Initial commit. 2026-03-21 17:22:41 +00:00
project.godot Locked frame rate at 60fps and adjusted weapon speed to work with that. 2026-06-25 01:25:34 +01:00