Locked frame rate at 60fps and adjusted weapon speed to work with that.

This commit is contained in:
Henry Faber 2026-06-25 01:25:34 +01:00
parent 650239a9e8
commit 389485e82c
5 changed files with 6 additions and 5 deletions

View file

@ -13,6 +13,7 @@ config_version=5
config/name="Facsimile Wing"
run/main_scene="uid://bj4fytc3sy482"
config/features=PackedStringArray("4.7", "Forward Plus")
run/max_fps=60
config/icon="res://icon.svg"
[autoload]

View file

@ -8,7 +8,7 @@ script = ExtResource("2_ym48c")
shot_name = "stock"
bullet_scene = ExtResource("1_lcw6o")
damage = 2
speed = 500
speed = 300
spacing = 25.0
origin = -15
horizontal_offset = 10.0

View file

@ -8,7 +8,7 @@ script = ExtResource("2_syw6j")
shot_name = "tri"
bullet_scene = ExtResource("1_07hyh")
damage = 3
speed = 450
speed = 420
projectiles = 3
spacing = 30.0
origin = -15

View file

@ -8,7 +8,7 @@ script = ExtResource("2_w7xlm")
shot_name = "vanguard"
bullet_scene = ExtResource("1_hm46f")
damage = 5
speed = 550
speed = 500
projectiles = 5
spacing = 30.0
origin = -15

View file

@ -29,11 +29,11 @@ animations = [{
}],
"loop": 1,
"name": &"default",
"speed": 24.0
"speed": 30.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_mvdrj"]
size = Vector2(6.666667, 14)
size = Vector2(10, 16)
[node name="StockWeapon" type="Area2D" unique_id=1832200900]
script = ExtResource("1_u1d5o")