Henry Faber henry · he/him
  • Porto, Portugal
  • Joined on 2025-08-24
henry pushed to main at henry/the-third-place 2026-03-04 01:07:45 +00:00
e608652170 Updated pattern for boss; trying to get it to spawn bullets.
henry pushed to main at henry/the-third-place 2026-03-02 09:43:15 +00:00
caf2bffb0c Added color modulation to the paralax clouds for the start of the boss
henry pushed to main at henry/the-third-place 2026-03-01 23:47:47 +00:00
59d42fb906 Started boss wave and iniital assets; broke out parallax speed change
henry pushed to main at henry/the-third-place 2026-03-01 12:21:48 +00:00
4f0eff986f On the advice of Sophie, I adjusted the shader settings on the resource
henry pushed to main at henry/the-third-place 2026-02-28 19:12:21 +00:00
aae3238906 Working with Jennie to adjust enemy identification in bullet.gd script
henry pushed to main at henry/the-third-place 2026-02-28 18:32:47 +00:00
448009b6e4 Made refinement to CRT enemy movement logic.
henry pushed to main at henry/the-third-place 2026-02-28 16:11:28 +00:00
004e1063b8 Implemented additional audio for mirror from Maggie; fixed shader flash
henry pushed to main at henry/the-third-place 2026-02-27 01:06:01 +00:00
78472ee95c Updated mirror wave; tweaked CRT movement
henry pushed to main at henry/the-third-place 2026-02-22 20:42:21 +00:00
7e75a96795 Added maggie's CRT destruction sound.
henry pushed to main at henry/the-third-place 2026-02-18 00:32:21 +00:00
661098529d Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement
henry pushed to main at henry/the-third-place 2026-02-15 22:58:45 +00:00
26803702b1 Added rough CRT enemy; roughed in wave tracking and enemy switching; new
henry pushed to main at henry/the-third-place 2026-02-14 23:54:58 +00:00
1da24eb0e6 Added game pallete explosions to player and chickens; adjusted parallax
henry pushed to main at henry/the-third-place 2026-02-14 17:46:09 +00:00
2a7e1a2b6c Updated goose_talk to allow for interruptions (unfinished); improved
henry pushed to main at henry/the-third-place 2026-02-13 14:30:40 +00:00
462b0fc4b0 goose_talk function now passes index_frame attribute to set which phrase
henry pushed to main at henry/the-third-place 2026-02-13 12:36:17 +00:00
e3c384c3cd Created new functions for wave status, initializing a new wave based on
henry pushed to main at henry/the-third-place 2026-02-13 00:20:47 +00:00
674a231847 Migrated current spawning logic to dedicated wave node.
henry pushed to main at henry/the-third-place 2026-02-12 23:10:20 +00:00
fd607018a3 Completely redesigned the parallax scrolling with clouds; added Maggie's
henry pushed to main at henry/the-third-place 2026-02-12 00:33:24 +00:00
c5a25cb33a Goose now slides out and back properly when called.
henry pushed to main at henry/the-third-place 2026-02-11 22:08:29 +00:00
69b3b935ad Added goose_talk() to the global event bus. And a goose.
henry pushed to main at henry/the-third-place 2026-02-11 15:30:05 +00:00
614c5b5f78 Adjusted particle effect on headshot.