Henry Faber henry · he/him
  • Porto, Portugal
  • Joined on 2025-08-24
henry created branch post-jam-refactor in henry/the-third-place 2026-03-17 14:27:30 +00:00
henry pushed to post-jam-refactor at henry/the-third-place 2026-03-17 14:27:30 +00:00
1fd4a809f2 Tested some custom resources with a test scene.
henry pushed to main at henry/the-third-place 2026-03-11 11:28:24 +00:00
c378433086 Converted .wav files to .mp3 for greater mobile compatability. Disabled
henry pushed to main at henry/the-third-place 2026-03-10 17:56:47 +00:00
a1838c3648 Disabled shooting once player got heart for second ending.
henry pushed to main at henry/the-third-place 2026-03-10 15:47:17 +00:00
fe456205a8 Tweaked ending sequence speeds to be a little bit slower for more
henry pushed to main at henry/the-third-place 2026-03-10 12:55:51 +00:00
4c512379c5 Added introductory touchscreen support for mobile devices.
henry pushed to main at henry/the-third-place 2026-03-08 14:26:33 +00:00
df13ee42d8 Final jam version submisson: added placeholder sounds, fixed character
henry pushed to main at henry/the-third-place 2026-03-07 14:13:21 +00:00
8679e817ee Added underpinnings for advanced screen flash; tweaked default values
henry pushed to main at henry/the-third-place 2026-03-07 13:41:03 +00:00
20b657c7b1 Tweaked timings between levels and other details with the ending.
henry pushed to main at henry/the-third-place 2026-03-06 14:17:57 +00:00
b12558a846 Improved animation and bullet detection for heart shot ending.
henry pushed to main at henry/the-third-place 2026-03-06 13:35:45 +00:00
5bf3078953 Reworked ending code to be more player node determined; added heart
henry pushed to main at henry/the-third-place 2026-03-05 19:02:21 +00:00
2db69a689b Stable jam build with resource errors fixed.
henry pushed to main at henry/the-third-place 2026-03-05 11:43:19 +00:00
7b47e847ae Initial jam build, 2 endings— secret ending glitches and doesn't show
henry pushed to main at henry/the-third-place 2026-03-04 17:09:53 +00:00
ab0a4e24f7 Heads now stick to glass tables (and bleed).
henry pushed to main at henry/the-third-place 2026-03-04 14:43:30 +00:00
a13f274767 Wired up boss heart behaviour
henry pushed to main at henry/the-third-place 2026-03-04 12:17:48 +00:00
bee8cf77f1 Added starter bullet hell rotation for horse boss.
henry pushed to main at henry/the-third-place 2026-03-04 01:07:45 +00:00
e608652170 Updated pattern for boss; trying to get it to spawn bullets.
henry pushed to main at henry/the-third-place 2026-03-02 09:43:15 +00:00
caf2bffb0c Added color modulation to the paralax clouds for the start of the boss
henry pushed to main at henry/the-third-place 2026-03-01 23:47:47 +00:00
59d42fb906 Started boss wave and iniital assets; broke out parallax speed change
henry pushed to main at henry/the-third-place 2026-03-01 12:21:48 +00:00
4f0eff986f On the advice of Sophie, I adjusted the shader settings on the resource