Commit graph

17 commits

Author SHA1 Message Date
eceb7f5097 Add loss reason to loss screen 2026-05-17 23:58:43 +01:00
bce5ded6f3 Fix weird illumination thing 2026-05-17 23:48:42 +01:00
710ae4268f Wire up sfx, Sega Master System palette for win/end screen, add start screen 2026-05-17 23:41:16 +01:00
352ab75841 STRINGS for easier text management 2026-05-17 23:02:21 +01:00
b499825560 Dirty robot! 2026-05-17 13:26:21 +01:00
54067d2087 Add muzak, muffled screams, virtua hand 2026-05-16 16:15:50 +01:00
ced705d9c5 SILLY RTOBOT 2026-05-12 20:50:05 +01:00
0b6d121986 pulse node, shaft strip, constantify, etc. 2026-05-12 19:10:15 +01:00
Henry
d558379a7e Tweaked colliders for safety zone, elevator doors to route survivors. 2026-05-12 13:54:40 +01:00
Henry
cf7fa78fbb Added logic for robot stalking light changing (not tweening correctly) 2026-05-11 15:47:59 +01:00
7ce2863cfd Animate doors! 2026-05-10 23:04:55 +01:00
e4ebd6bf83 Merge branch 'master' of https://git.ghostguild.org/henry/tojam20-elevator 2026-05-10 20:56:53 +01:00
db9b6df51f Scale difficulty per floor and reset robot each floor 2026-05-10 20:43:17 +01:00
Henry
2b20458de7 Merge branch 'master' of https://git.ghostguild.org/henry/tojam20-elevator 2026-05-10 20:41:20 +01:00
Henry
0a8b665ae6 Made some slight robot changes; add elevator animations 2026-05-10 20:41:18 +01:00
9dd2546613 Hook up robot + perfect-block stun + moving block zone! 2026-05-10 20:07:49 +01:00
Henry
7d11dff160 Added robot and basic movement - NOTE robot is not spawning! Placeholder 2026-05-10 19:28:28 +01:00