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bullet.gd
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Added head-shooting and regeneration feature to player; added first
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2026-02-11 15:04:59 +00:00 |
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bullet.gd.uid
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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bullet.tscn
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Adjusted particle effect on headshot.
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2026-02-11 15:29:58 +00:00 |
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enemy.gd
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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enemy.gd.uid
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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enemy.tscn
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Updated goose_talk to allow for interruptions (unfinished); improved
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2026-02-14 17:46:02 +00:00 |
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enemy_bullet.gd
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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enemy_bullet.gd.uid
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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enemy_bullet.tscn
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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enemy_chicken.gd
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Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement
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2026-02-18 00:32:14 +00:00 |
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enemy_chicken.gd.uid
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Updated goose_talk to allow for interruptions (unfinished); improved
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2026-02-14 17:46:02 +00:00 |
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enemy_chicken.tscn
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Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement
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2026-02-18 00:32:14 +00:00 |
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enemy_crt.gd
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Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement
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2026-02-18 00:32:14 +00:00 |
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enemy_crt.gd.uid
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Added rough CRT enemy; roughed in wave tracking and enemy switching; new
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2026-02-15 22:58:40 +00:00 |
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enemy_crt.tscn
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Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement
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2026-02-18 00:32:14 +00:00 |
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event_bus.gd
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goose_talk function now passes index_frame attribute to set which phrase
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2026-02-13 14:30:35 +00:00 |
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event_bus.gd.uid
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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explosion.tscn
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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global.gd
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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global.gd.uid
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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goose.gd
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Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement
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2026-02-18 00:32:14 +00:00 |
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goose.gd.uid
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Added goose_talk() to the global event bus. And a goose.
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2026-02-11 22:08:24 +00:00 |
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goose.tscn
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Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement
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2026-02-18 00:32:14 +00:00 |
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main.gd
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Added rough CRT enemy; roughed in wave tracking and enemy switching; new
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2026-02-15 22:58:40 +00:00 |
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main.gd.uid
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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main.tscn
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Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement
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2026-02-18 00:32:14 +00:00 |
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parallax_starfield.tscn
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Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement
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2026-02-18 00:32:14 +00:00 |
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player.gd
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goose_talk function now passes index_frame attribute to set which phrase
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2026-02-13 14:30:35 +00:00 |
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player.gd.uid
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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player.tscn
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Added rough CRT enemy; roughed in wave tracking and enemy switching; new
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2026-02-15 22:58:40 +00:00 |
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progress_bar.gd
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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progress_bar.gd.uid
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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progress_bar.tscn
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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score_counter.gd
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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score_counter.gd.uid
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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score_counter.tscn
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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ui.gd
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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ui.gd.uid
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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ui.tscn
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Initial reorganization of shmup prroject; temp player sprites added.
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2026-01-10 18:26:44 +00:00 |
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wave.gd
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Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement
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2026-02-18 00:32:14 +00:00 |
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wave.gd.uid
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Updated goose_talk to allow for interruptions (unfinished); improved
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2026-02-14 17:46:02 +00:00 |
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wave.tscn
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Updated goose_talk to allow for interruptions (unfinished); improved
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2026-02-14 17:46:02 +00:00 |