facsimile-wing/scenes/player_weapons
2026-06-25 02:06:28 +01:00
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weapon_spreadshot.tscn Updated architecture so WeaponComponent uses an exported array to store 2026-06-20 13:05:18 +01:00
weapon_stock.gd Modified weapon scripts and resources with a simplified spread angle 2026-06-25 02:06:28 +01:00
weapon_stock.gd.uid Updated resource paths to match directory structure. 2026-06-16 17:39:18 +01:00
weapon_stock.tscn Locked frame rate at 60fps and adjusted weapon speed to work with that. 2026-06-25 01:25:34 +01:00