facsimile-wing/scripts/player_shot.gd
2026-03-21 17:22:41 +00:00

9 lines
259 B
GDScript

class_name PlayerShot
extends Resource
@export var shot_name: String
@export var damage: int = 1
@export var speed: int = 100
@export var rate: float = 0.1
@export var cooldown: float = 0.25
@export var sprite: Texture2D = preload("res://graphics/shot.png")