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54067d2087
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Add muzak, muffled screams, virtua hand
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2026-05-16 16:15:50 +01:00 |
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807ad50046
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Squeaking in!
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2026-05-12 19:11:04 +01:00 |
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0b6d121986
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pulse node, shaft strip, constantify, etc.
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2026-05-12 19:10:15 +01:00 |
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b92388cfe0
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Add quota dots to screen and color-code people count
- And try to remove survivors after doors close with queue_free
- And move panel?? Still not right.
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2026-05-11 17:23:46 +01:00 |
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e216364ec1
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Tidy UP!
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2026-05-10 23:56:09 +01:00 |
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Henry
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0a8b665ae6
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Made some slight robot changes; add elevator animations
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2026-05-10 20:41:18 +01:00 |
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01dc50193c
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Move sacreams to survivors!
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2026-05-10 17:14:31 +01:00 |
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Henry
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a95eaa4dfb
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Stabelized survivor spawning.
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2026-05-10 14:39:15 +01:00 |
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Henry
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0b47cc7b38
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My version of spawning…spawns too many survivors!
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2026-05-10 13:52:23 +01:00 |
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Henry
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ecd79e66e3
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Added survivor detection of entering the elevator.
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2026-05-09 19:40:51 +01:00 |
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684e2ece59
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Move game signals to EventBus 🚌
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2026-05-09 19:04:33 +01:00 |
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Henry
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eb6f24a389
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Added global event bus
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2026-05-09 17:13:25 +01:00 |
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Henry
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e98ba4ef27
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Rebuilt hallway meshes and added floor and wall sprites.
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2026-05-09 16:45:13 +01:00 |
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Henry
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7939e77dff
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Roughly reorganized UI into canvas layers in the game scene for Jennie.
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2026-05-09 11:47:45 +01:00 |
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Henry
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f8fdeff2d6
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Reststuctured folders; basic survivor movement
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2026-05-09 11:04:30 +01:00 |
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