Commit graph

15 commits

Author SHA1 Message Date
54067d2087 Add muzak, muffled screams, virtua hand 2026-05-16 16:15:50 +01:00
807ad50046 Squeaking in! 2026-05-12 19:11:04 +01:00
0b6d121986 pulse node, shaft strip, constantify, etc. 2026-05-12 19:10:15 +01:00
b92388cfe0 Add quota dots to screen and color-code people count
- And try to remove survivors after doors close with queue_free
- And move panel?? Still not right.
2026-05-11 17:23:46 +01:00
e216364ec1 Tidy UP! 2026-05-10 23:56:09 +01:00
Henry
0a8b665ae6 Made some slight robot changes; add elevator animations 2026-05-10 20:41:18 +01:00
01dc50193c Move sacreams to survivors! 2026-05-10 17:14:31 +01:00
Henry
a95eaa4dfb Stabelized survivor spawning. 2026-05-10 14:39:15 +01:00
Henry
0b47cc7b38 My version of spawning…spawns too many survivors! 2026-05-10 13:52:23 +01:00
Henry
ecd79e66e3 Added survivor detection of entering the elevator. 2026-05-09 19:40:51 +01:00
684e2ece59 Move game signals to EventBus 🚌 2026-05-09 19:04:33 +01:00
Henry
eb6f24a389 Added global event bus 2026-05-09 17:13:25 +01:00
Henry
e98ba4ef27 Rebuilt hallway meshes and added floor and wall sprites. 2026-05-09 16:45:13 +01:00
Henry
7939e77dff Roughly reorganized UI into canvas layers in the game scene for Jennie. 2026-05-09 11:47:45 +01:00
Henry
f8fdeff2d6 Reststuctured folders; basic survivor movement 2026-05-09 11:04:30 +01:00