the-third-place/scenes
2026-03-04 12:17:43 +00:00
..
boss.gd Added starter bullet hell rotation for horse boss. 2026-03-04 12:17:43 +00:00
boss.gd.uid Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
boss.tscn Added starter bullet hell rotation for horse boss. 2026-03-04 12:17:43 +00:00
boss_bullet.gd Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
boss_bullet.gd.uid Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
boss_bullet.tscn Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
boss_horse.gd Added starter bullet hell rotation for horse boss. 2026-03-04 12:17:43 +00:00
boss_horse.gd.uid Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
bullet.gd Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
bullet.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
bullet.tscn Added maggie's CRT destruction sound. 2026-02-22 20:42:15 +00:00
enemy.gd Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
enemy.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
enemy.tscn Updated goose_talk to allow for interruptions (unfinished); improved 2026-02-14 17:46:02 +00:00
enemy_bullet.gd Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
enemy_bullet.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
enemy_bullet.tscn Added starter bullet hell rotation for horse boss. 2026-03-04 12:17:43 +00:00
enemy_chicken.gd Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
enemy_chicken.gd.uid Updated goose_talk to allow for interruptions (unfinished); improved 2026-02-14 17:46:02 +00:00
enemy_chicken.tscn Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement 2026-02-18 00:32:14 +00:00
enemy_crt.gd Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
enemy_crt.gd.uid Added rough CRT enemy; roughed in wave tracking and enemy switching; new 2026-02-15 22:58:40 +00:00
enemy_crt.tscn Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
enemy_mirror.gd Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
enemy_mirror.gd.uid Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
enemy_mirror.tscn Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
enemy_rotater.gd Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
enemy_rotater.gd.uid Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
enemy_shards.gd Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
enemy_shards.gd.uid Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
enemy_shards.tscn Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
enemy_table.tscn Implemented additional audio for mirror from Maggie; fixed shader flash 2026-02-28 16:11:13 +00:00
event_bus.gd Started boss wave and iniital assets; broke out parallax speed change 2026-03-01 23:47:39 +00:00
event_bus.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
explosion.tscn Added starter bullet hell rotation for horse boss. 2026-03-04 12:17:43 +00:00
global.gd Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
global.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
goose.gd Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement 2026-02-18 00:32:14 +00:00
goose.gd.uid Added goose_talk() to the global event bus. And a goose. 2026-02-11 22:08:24 +00:00
goose.tscn On the advice of Sophie, I adjusted the shader settings on the resource 2026-03-01 12:21:40 +00:00
main.gd Implemented additional audio for mirror from Maggie; fixed shader flash 2026-02-28 16:11:13 +00:00
main.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
main.tscn Started boss wave and iniital assets; broke out parallax speed change 2026-03-01 23:47:39 +00:00
parallax_clouds.gd Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
parallax_clouds.gd.uid Started boss wave and iniital assets; broke out parallax speed change 2026-03-01 23:47:39 +00:00
parallax_clouds.tscn Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
player.gd Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
player.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
player.tscn Added maggie's CRT destruction sound. 2026-02-22 20:42:15 +00:00
progress_bar.gd Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
progress_bar.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
progress_bar.tscn Added starter bullet hell rotation for horse boss. 2026-03-04 12:17:43 +00:00
rotater.tscn Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
score_counter.gd Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
score_counter.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
score_counter.tscn Added starter bullet hell rotation for horse boss. 2026-03-04 12:17:43 +00:00
shards.gd Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
shards.gd.uid Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
sink.gd Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
sink.gd.uid Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
ui.gd Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
ui.gd.uid Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
ui.tscn Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
wave.gd Added starter bullet hell rotation for horse boss. 2026-03-04 12:17:43 +00:00
wave.gd.uid Updated goose_talk to allow for interruptions (unfinished); improved 2026-02-14 17:46:02 +00:00
wave.tscn Updated goose_talk to allow for interruptions (unfinished); improved 2026-02-14 17:46:02 +00:00