the-third-place/sprites
2026-03-07 13:40:57 +00:00
..
boss.png Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
boss.png.import Started boss wave and iniital assets; broke out parallax speed change 2026-03-01 23:47:39 +00:00
bubble.png Initial jam build, 2 endings— secret ending glitches and doesn't show 2026-03-05 11:43:13 +00:00
bubble.png.import Completely redesigned the parallax scrolling with clouds; added Maggie's 2026-02-12 23:10:13 +00:00
chicken.png Updated goose_talk to allow for interruptions (unfinished); improved 2026-02-14 17:46:02 +00:00
chicken.png.import Updated goose_talk to allow for interruptions (unfinished); improved 2026-02-14 17:46:02 +00:00
cloud layers.png Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement 2026-02-18 00:32:14 +00:00
cloud layers.png.import Completely redesigned the parallax scrolling with clouds; added Maggie's 2026-02-12 23:10:13 +00:00
coffee-buoy.png Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement 2026-02-18 00:32:14 +00:00
coffee-buoy.png.import Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement 2026-02-18 00:32:14 +00:00
coop.png Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
coop.png.import Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
crt.png Added rough CRT enemy; roughed in wave tracking and enemy switching; new 2026-02-15 22:58:40 +00:00
crt.png.import Added rough CRT enemy; roughed in wave tracking and enemy switching; new 2026-02-15 22:58:40 +00:00
david-head.png Added head-shooting and regeneration feature to player; added first 2026-02-11 15:04:59 +00:00
david-head.png.import Added head-shooting and regeneration feature to player; added first 2026-02-11 15:04:59 +00:00
david-headless-sprite.png Added head-shooting and regeneration feature to player; added first 2026-02-11 15:04:59 +00:00
david-headless-sprite.png.import Added head-shooting and regeneration feature to player; added first 2026-02-11 15:04:59 +00:00
david-headshot.png Added head-shooting and regeneration feature to player; added first 2026-02-11 15:04:59 +00:00
david-headshot.png.import Added head-shooting and regeneration feature to player; added first 2026-02-11 15:04:59 +00:00
explode.res Added starter bullet hell rotation for horse boss. 2026-03-04 12:17:43 +00:00
explosion_pallete-swap.png Added game pallete explosions to player and chickens; adjusted parallax 2026-02-14 23:54:54 +00:00
explosion_pallete-swap.png.import Added game pallete explosions to player and chickens; adjusted parallax 2026-02-14 23:54:54 +00:00
frame.png Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
frame.png.import Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
glass_shards_packed.png Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
glass_shards_packed.png.import Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
goose.png Added goose_talk() to the global event bus. And a goose. 2026-02-11 22:08:24 +00:00
goose.png.import Added goose_talk() to the global event bus. And a goose. 2026-02-11 22:08:24 +00:00
head_splat.png Heads now stick to glass tables (and bleed). 2026-03-04 17:09:47 +00:00
head_splat.png.import Heads now stick to glass tables (and bleed). 2026-03-04 17:09:47 +00:00
heart.png Improved animation and bullet detection for heart shot ending. 2026-03-06 14:17:51 +00:00
heart.png.import Wired up boss heart behaviour 2026-03-04 14:43:24 +00:00
horse_in_motion.png Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
horse_in_motion.png.import Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
Screen Recording 2026-02-14 at 00.23.06.mov Updated goose_talk to allow for interruptions (unfinished); improved 2026-02-14 17:46:02 +00:00
sink_and_mirror.png Tweaked timings between levels and other details with the ending. 2026-03-07 13:40:57 +00:00
sink_and_mirror.png.import Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
table.png Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
table.png.import Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
third space bgrnd.png Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
third space bgrnd.png.import Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
third space title.png Added rough CRT enemy; roughed in wave tracking and enemy switching; new 2026-02-15 22:58:40 +00:00
third space title.png.import Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00