Commit graph

8 commits

Author SHA1 Message Date
Henry
df13ee42d8 Final jam version submisson: added placeholder sounds, fixed character
flashing on game restart.
2026-03-08 14:26:21 +00:00
Henry
e608652170 Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
Henry
4f0eff986f On the advice of Sophie, I adjusted the shader settings on the resource
to be local to the scene so not all CRTs flashed when one got hit.
2026-03-01 12:21:40 +00:00
Henry
448009b6e4 Made refinement to CRT enemy movement logic. 2026-02-28 18:32:40 +00:00
Henry
78472ee95c Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
Henry
7e75a96795 Added maggie's CRT destruction sound. 2026-02-22 20:42:15 +00:00
Henry
661098529d Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement
and sprites.
2026-02-18 00:32:14 +00:00
Henry
26803702b1 Added rough CRT enemy; roughed in wave tracking and enemy switching; new
game resets wave_count to 0.
2026-02-15 22:58:40 +00:00