Henry
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4f0eff986f
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On the advice of Sophie, I adjusted the shader settings on the resource
to be local to the scene so not all CRTs flashed when one got hit.
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2026-03-01 12:21:40 +00:00 |
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Henry
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661098529d
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Roughed in dynamic CRT enemy movement; tweaked parallax cloud movement
and sprites.
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2026-02-18 00:32:14 +00:00 |
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Henry
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2a7e1a2b6c
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Updated goose_talk to allow for interruptions (unfinished); improved
chicken animation, reduced scale in-engine.
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2026-02-14 17:46:02 +00:00 |
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Henry
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462b0fc4b0
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goose_talk function now passes index_frame attribute to set which phrase
will display from the spritesheet.
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2026-02-13 14:30:35 +00:00 |
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Henry
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fd607018a3
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Completely redesigned the parallax scrolling with clouds; added Maggie's
welcome sound on new game.
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2026-02-12 23:10:13 +00:00 |
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Henry
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69b3b935ad
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Added goose_talk() to the global event bus. And a goose.
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2026-02-11 22:08:24 +00:00 |
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