facsimile-wing/scenes/stock_weapon.gd

15 lines
375 B
GDScript

extends Area2D
@onready var bullet: PackedScene = load("res://scenes/stock_weapon.tscn")
@export var shot_data: WeaponShot
func _process(delta):
#Calculation position along Y axis
position.y -= shot_data.speed * delta # Original Speed
#position.y -= 330 * delta # non-shot_data testing
func _on_visible_on_screen_notifier_2d_screen_exited() -> void:
queue_free()