facsimile-wing/scenes
2026-06-20 14:47:46 +01:00
..
player_weapons Updated architecture so WeaponComponent uses an exported array to store 2026-06-20 13:05:18 +01:00
game.gd Added bullet indexing to create shot patterns 2026-06-13 12:05:13 +01:00
game.gd.uid Added bullet indexing to create shot patterns 2026-06-13 12:05:13 +01:00
game.tscn Added bullet indexing to create shot patterns 2026-06-13 12:05:13 +01:00
player.gd Updated input component and player component handling to use tab to 2026-06-20 13:03:48 +01:00
player.gd.uid Refactored weapon and shoot component use and resources. 2026-06-09 13:57:40 +01:00
player.tscn Update weapon resources, default weapon loaded; implemented call weapon 2026-06-20 14:47:46 +01:00
ui.tscn Trying to synchronize bullet with fake calculated ship velocity. 2026-03-22 18:27:15 +00:00
world.tscn Updated resource paths to match directory structure. 2026-06-16 17:39:18 +01:00