Updated comments for clarity.
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@ -29,8 +29,8 @@ extends Resource
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# When enabled, adjusts spawn vertical offsets so the geometric line
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# from the center bullet to each outer bullet matches their velocity
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# direction. Eliminates the optical illusion where the spread appears
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# wider than the actual bullet trajectories (e.g. spread.tres flies at
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# half the angle it visually appears to fan).
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# wider than the actual bullet trajectories (e.g. vanguard+). See the
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# Debugging Checklist for the vertical offset pitfall on standard shots.
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## WARNING: This flag uses a trigonometric formula (horizontal_offset / tan(angle)) that evaluates independently-tuned horizontal and spread angles in grouped shots ONLY!
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@export var compensate_spawn_geometry: bool = false
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