Updated comments for clarity.

This commit is contained in:
Henry Faber 2026-06-28 18:27:47 +01:00
parent a655f9332f
commit fa882502b4

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@ -29,8 +29,8 @@ extends Resource
# When enabled, adjusts spawn vertical offsets so the geometric line
# from the center bullet to each outer bullet matches their velocity
# direction. Eliminates the optical illusion where the spread appears
# wider than the actual bullet trajectories (e.g. spread.tres flies at
# half the angle it visually appears to fan).
# wider than the actual bullet trajectories (e.g. vanguard+). See the
# Debugging Checklist for the vertical offset pitfall on standard shots.
## WARNING: This flag uses a trigonometric formula (horizontal_offset / tan(angle)) that evaluates independently-tuned horizontal and spread angles in grouped shots ONLY!
@export var compensate_spawn_geometry: bool = false