Nearl implemented: bullet rotation isn't working correctly.

This commit is contained in:
Henry Faber 2026-06-16 13:56:47 +01:00
parent a9af69e7bb
commit f427bb0c8d
11 changed files with 161 additions and 9 deletions

View file

@ -13,5 +13,5 @@ spacing = 20.0
origin = -25
horizontal_offset = 6.0
stagger_offset = 5.5
angle = 2.0
rotate_to_velocity = false
metadata/_custom_type_script = "uid://7n1itonn35fm"

View file

@ -17,3 +17,4 @@ class_name WeaponShot extends Resource
# Angle in degrees, default is 0
@export var angle: float = 0.0 # Angle at which the bullet should be fired
@export var rotate_to_velocity: bool = true