An attempt at a more sophisticated, traditional shmup with bullet hell elements.
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2026-06-16 13:56:47 +01:00
Deprecated Refactored weapon and shoot component use and resources. 2026-06-09 13:57:40 +01:00
graphics Reduced standard shot colour intensity. 2026-06-15 12:53:16 +01:00
resources Nearl implemented: bullet rotation isn't working correctly. 2026-06-16 13:56:47 +01:00
scenes Nearl implemented: bullet rotation isn't working correctly. 2026-06-16 13:56:47 +01:00
scripts Nearl implemented: bullet rotation isn't working correctly. 2026-06-16 13:56:47 +01:00
.editorconfig Initial commit. 2026-03-21 17:22:41 +00:00
.gitattributes Initial commit. 2026-03-21 17:22:41 +00:00
.gitignore Initial commit. 2026-03-21 17:22:41 +00:00
icon.svg Initial commit. 2026-03-21 17:22:41 +00:00
icon.svg.import Initial commit. 2026-03-21 17:22:41 +00:00
project.godot Added bullet indexing to create shot patterns 2026-06-13 12:05:13 +01:00
Scratch Implemented dynamic projectile spread. 2026-06-16 03:13:50 +01:00
test_rotation.gd Nearl implemented: bullet rotation isn't working correctly. 2026-06-16 13:56:47 +01:00
test_rotation.gd.uid Nearl implemented: bullet rotation isn't working correctly. 2026-06-16 13:56:47 +01:00
test_rotation.tscn Nearl implemented: bullet rotation isn't working correctly. 2026-06-16 13:56:47 +01:00