Reduced standard shot colour intensity.
This commit is contained in:
parent
1bce6ca268
commit
dd9eaf6ec6
2 changed files with 3 additions and 3 deletions
|
|
@ -29,8 +29,8 @@ func activate():
|
||||||
is_active = true
|
is_active = true
|
||||||
visible = true
|
visible = true
|
||||||
|
|
||||||
# Emit signal for hit detection
|
# # Emit signal for hit detection
|
||||||
emit_signal("activate")
|
# emit_signal("activate")
|
||||||
|
|
||||||
func _on_visible_on_screen_notifier_2d_screen_exited():
|
func _on_visible_on_screen_notifier_2d_screen_exited():
|
||||||
queue_free()
|
queue_free()
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
[gd_scene format=3 uid="uid://ddpclu2vdy2ve"]
|
[gd_scene format=3 uid="uid://ddpclu2vdy2ve"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://c5blhfopjpfny" path="res://scenes/weapon_stock.gd" id="1_u1d5o"]
|
[ext_resource type="Script" uid="uid://c5blhfopjpfny" path="res://scenes/weapon_stock.gd" id="1_u1d5o"]
|
||||||
[ext_resource type="Texture2D" uid="uid://dolmy8bnc8kkt" path="res://graphics/shot_stock.png" id="2_u1d5o"]
|
[ext_resource type="Texture2D" uid="uid://bnpm8b62n1pr5" path="res://graphics/shot_stock_og.png" id="2_u1d5o"]
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_5bykt"]
|
[sub_resource type="AtlasTexture" id="AtlasTexture_5bykt"]
|
||||||
atlas = ExtResource("2_u1d5o")
|
atlas = ExtResource("2_u1d5o")
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue