diff --git a/scenes/weapon_stock.gd b/scenes/weapon_stock.gd index d0e1cd6..7ebe31a 100644 --- a/scenes/weapon_stock.gd +++ b/scenes/weapon_stock.gd @@ -29,8 +29,8 @@ func activate(): is_active = true visible = true - # Emit signal for hit detection - emit_signal("activate") + # # Emit signal for hit detection + # emit_signal("activate") func _on_visible_on_screen_notifier_2d_screen_exited(): queue_free() diff --git a/scenes/weapon_stock.tscn b/scenes/weapon_stock.tscn index e4e7dd6..de22a81 100644 --- a/scenes/weapon_stock.tscn +++ b/scenes/weapon_stock.tscn @@ -1,7 +1,7 @@ [gd_scene format=3 uid="uid://ddpclu2vdy2ve"] [ext_resource type="Script" uid="uid://c5blhfopjpfny" path="res://scenes/weapon_stock.gd" id="1_u1d5o"] -[ext_resource type="Texture2D" uid="uid://dolmy8bnc8kkt" path="res://graphics/shot_stock.png" id="2_u1d5o"] +[ext_resource type="Texture2D" uid="uid://bnpm8b62n1pr5" path="res://graphics/shot_stock_og.png" id="2_u1d5o"] [sub_resource type="AtlasTexture" id="AtlasTexture_5bykt"] atlas = ExtResource("2_u1d5o")