Refactored weapon and shoot component use and resources.
This commit is contained in:
parent
79122a074e
commit
bdbc3b015f
29 changed files with 239 additions and 435 deletions
|
|
@ -1,11 +0,0 @@
|
|||
[gd_resource type="Resource" script_class="PlayerShot" format=3 uid="uid://cels8t3hqjtsu"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://ccdohs4gduee5" path="res://scripts/player_shot.gd" id="1_t07sl"]
|
||||
[ext_resource type="Texture2D" uid="uid://ti1uy42vnnhw" path="res://graphics/shot.png" id="2_xc6g1"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_t07sl")
|
||||
shot_name = "Stock"
|
||||
speed = 500
|
||||
spacing = 28.0
|
||||
metadata/_custom_type_script = "uid://ccdohs4gduee5"
|
||||
|
|
@ -1,10 +0,0 @@
|
|||
[gd_resource type="Resource" script_class="PlayerShot" format=3 uid="uid://c4c7anpgfq2po"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://ccdohs4gduee5" path="res://scripts/player_shot.gd" id="1_reevt"]
|
||||
[ext_resource type="Texture2D" uid="uid://ti1uy42vnnhw" path="res://graphics/shot.png" id="2_xsuf1"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_reevt")
|
||||
shot_name = "Stock"
|
||||
speed = 500
|
||||
metadata/_custom_type_script = "uid://ccdohs4gduee5"
|
||||
15
resources/player_weapons/weapon_shot.gd
Normal file
15
resources/player_weapons/weapon_shot.gd
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
class_name WeaponShot
|
||||
extends Resource
|
||||
|
||||
@export_category("Info")
|
||||
@export var shot_name: String
|
||||
@export var bullet_scene: PackedScene = null
|
||||
|
||||
#@export var sprite: Texture2D = preload("res://graphics/shot.png")
|
||||
|
||||
@export_category("Shot Data")
|
||||
@export var damage: int = 1
|
||||
@export var speed: int = 135
|
||||
@export var projectiles: int = 2
|
||||
@export var spacing: float = 35
|
||||
@export var origin: int = -23
|
||||
1
resources/player_weapons/weapon_shot.gd.uid
Normal file
1
resources/player_weapons/weapon_shot.gd.uid
Normal file
|
|
@ -0,0 +1 @@
|
|||
uid://7n1itonn35fm
|
||||
14
resources/player_weapons/weapon_shot_stock.tres
Normal file
14
resources/player_weapons/weapon_shot_stock.tres
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
[gd_resource type="Resource" script_class="WeaponShot" format=3 uid="uid://b75ae840k03dy"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://ddpclu2vdy2ve" path="res://scenes/weapon_stock.tscn" id="1_by0nb"]
|
||||
[ext_resource type="Script" uid="uid://7n1itonn35fm" path="res://resources/player_weapons/weapon_shot.gd" id="2_by0nb"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("2_by0nb")
|
||||
shot_name = "Stock Shot"
|
||||
bullet_scene = ExtResource("1_by0nb")
|
||||
speed = 375
|
||||
projectiles = 3
|
||||
spacing = 25.0
|
||||
origin = -20
|
||||
metadata/_custom_type_script = "uid://7n1itonn35fm"
|
||||
Loading…
Add table
Add a link
Reference in a new issue