Modified the resource and defaults for the projectile property ;made a

backup of the original stock weapon scene just in case things went bad.
This commit is contained in:
Henry 2026-04-04 15:14:13 +01:00
parent f3fbf80250
commit 172830729f
5 changed files with 29 additions and 2 deletions

View file

@ -4,6 +4,7 @@ extends Resource
@export var shot_name: String
@export var damage: int = 1
@export var speed: int = 135
@export var projectiles: int = 2
@export var rate: float = 0.1
@export var cooldown: float = 0.25
@export var sprite: Texture2D = preload("res://graphics/shot.png")