facsimile-wing/scripts/player_shot.gd
Henry 172830729f Modified the resource and defaults for the projectile property ;made a
backup of the original stock weapon scene just in case things went bad.
2026-04-04 15:14:13 +01:00

11 lines
324 B
GDScript

class_name PlayerShot
extends Resource
@export var shot_name: String
@export var damage: int = 1
@export var speed: int = 135
@export var projectiles: int = 2
@export var rate: float = 0.1
@export var cooldown: float = 0.25
@export var sprite: Texture2D = preload("res://graphics/shot.png")
@export var spacing: float = 35