Updated existing shot code with constants and hard-coded variables. No
magic numbers!
This commit is contained in:
parent
1794abe50a
commit
0ccdc03bf8
3 changed files with 10 additions and 5 deletions
|
|
@ -104,7 +104,7 @@ autoplay = "fwd"
|
|||
|
||||
[node name="MuzzleFlash" type="AnimatedSprite2D" parent="Ship" unique_id=1584132038]
|
||||
unique_name_in_owner = true
|
||||
position = Vector2(0, -16)
|
||||
position = Vector2(0.5, -16)
|
||||
sprite_frames = SubResource("SpriteFrames_3v2ag")
|
||||
animation = &"stock"
|
||||
autoplay = "stock"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue