An attempt at a more sophisticated, traditional shmup with bullet hell elements.
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2026-04-05 12:02:13 +01:00
graphics Tweaked the sprite a bit more for added banking clarity. 2026-04-04 15:11:40 +01:00
resources Modified the resource and defaults for the projectile property ;made a 2026-04-04 15:14:13 +01:00
scenes Updated existing shot code with constants and hard-coded variables. No 2026-04-05 12:02:13 +01:00
scripts Updated existing shot code with constants and hard-coded variables. No 2026-04-05 12:02:13 +01:00
.editorconfig Initial commit. 2026-03-21 17:22:41 +00:00
.gitattributes Initial commit. 2026-03-21 17:22:41 +00:00
.gitignore Initial commit. 2026-03-21 17:22:41 +00:00
icon.svg Initial commit. 2026-03-21 17:22:41 +00:00
icon.svg.import Initial commit. 2026-03-21 17:22:41 +00:00
project.godot Trying to synchronize bullet with fake calculated ship velocity. 2026-03-22 18:27:15 +00:00