Refined ship and stock shot sprites.

This commit is contained in:
Henry 2026-03-31 13:29:17 +01:00
parent 2594dd6e3d
commit 01fe64a3e7
4 changed files with 40 additions and 0 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 935 B

After

Width:  |  Height:  |  Size: 1.7 KiB

Before After
Before After

BIN
graphics/ship_thrusters.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 205 B

View file

@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b0iavxi8vaxtj"
path="res://.godot/imported/ship_thrusters.png-0d41c1dc2d86b48c163363817479ede9.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/ship_thrusters.png"
dest_files=["res://.godot/imported/ship_thrusters.png-0d41c1dc2d86b48c163363817479ede9.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

Before

Width:  |  Height:  |  Size: 168 B

After

Width:  |  Height:  |  Size: 129 B

Before After
Before After