An attempt at a more sophisticated, traditional shmup with bullet hell elements.
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2026-03-31 13:29:17 +01:00
graphics Refined ship and stock shot sprites. 2026-03-31 13:29:17 +01:00
resources Initial commit. 2026-03-21 17:22:41 +00:00
scenes Trying to synchronize bullet with fake calculated ship velocity. 2026-03-22 18:27:15 +00:00
scripts Roughed in basically working equidistant bullet code thanks to Brendan, 2026-03-27 11:36:19 +00:00
.editorconfig Initial commit. 2026-03-21 17:22:41 +00:00
.gitattributes Initial commit. 2026-03-21 17:22:41 +00:00
.gitignore Initial commit. 2026-03-21 17:22:41 +00:00
icon.svg Initial commit. 2026-03-21 17:22:41 +00:00
icon.svg.import Initial commit. 2026-03-21 17:22:41 +00:00
project.godot Trying to synchronize bullet with fake calculated ship velocity. 2026-03-22 18:27:15 +00:00