This commit sets up the initial project configuration including: - Window size and scaling settings - Input mappings for player controls - Default texture filtering settings - Import of game asset pack with sprites and UI elements - Set of signals for tracking player bullets |
||
|---|---|---|
| .. | ||
| bullet.gd | ||
| bullet.gd.uid | ||
| gameplay.tscn | ||
| main.tscn | ||
| player.gd | ||
| player.gd.uid | ||
| start.tscn | ||