A simple godot shmup.
This commit sets up the initial project configuration including: - Window size and scaling settings - Input mappings for player controls - Default texture filtering settings - Import of game asset pack with sprites and UI elements - Set of signals for tracking player bullets |
||
|---|---|---|
| resources/Mini Pixel Pack 3 | ||
| scenes | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| icon.svg | ||
| icon.svg.import | ||
| project.godot | ||