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82 lines
3.6 KiB
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82 lines
3.6 KiB
Markdown
---
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title: Canada Council Funding
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collection: Strategy
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path: Strategy/Canada Council Funding
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parentDocument: null
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outlineId: a26fb944-2e29-4807-b0fb-ce3a129417ab
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updatedAt: '2026-03-01T18:59:18.710Z'
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createdBy: Jennie R.F.
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---
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# Fund your game with Canada Council
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Notes based on 2022 webinar with program officer Megan Leduc, who has been working with Canada Council 10 years with Explore and Create team.
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* CC gets back to people with questions within 3 days.
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* Must create an account in the portal first.
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* Log in or check eligibility.
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* Pick the type of artist you are - Individual or Group/Organization.
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* Pick artistic practice - Digital Arts or Media Arts (can select both).
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* New and Early Career profile also available.
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* Self-identify: Priority groups.
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* Indigenous (also Creating Knowing and Sharing program).
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* BIPOC.
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* Language minority.
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* Deaf/disabled.
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* Submit CV to verify experience.
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* Once approved, all grants you're eligible for appear in the portal.
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* Games are art, according to Canada Council.
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* Tech-based art has been funded for 40 years.
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* Upcoming cutoff date - October 5, results end of February.
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* Can apply after but results will be later.
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## Research and Creation
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* Early phases of your project - everything up to prototyping.
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* Test out new tech, tinker, research.
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* Up to $25,000 per year, up to 2 years.
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## Concept to Realization
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* Usually up to $60,000 (exceptional projects go to $100,000).
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* Peer assessors are artists across disciplines from across the country.
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* High level tech needs contextualization as assessors are probably unfamiliar with games.
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What they support:
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* Looking for independent artist-driven projects - you are the lead and own the rights.
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* Artistic projects with an artistic vision.
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* Creators, directors but not production companies.
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* Do not support commercial projects.
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* Check with Council before submitting to clarify eligibility.
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## Top Tips
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1. Read the entire application ahead of time. Don't be repetitive and include everything in your first question.
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2. Read the assessment/scoring criteria ahead of time (on each program page) and focus on:
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1. Impact (contribute to artistic development, advance artistic practice, knowledge of practice - different for different programs).
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2. Artistic merit (samples, rationale, outcomes).
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3. Feasibility (capacity and experience to undertake project - history of previous work, samples, reasonable budget, including other revenue and ability to provide reasonable working conditions).
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3. Be authentic, ensure you have a hook.
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4. Be clear and concise - don't be too in your head. Get another person to look at your application.
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5. Be consistent throughout your application.
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6. Support materials:
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1. Show your experience and ability to carry out your project.
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2. Assessors will only spend 10 minutes with this. Put important stuff at the top.
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3. Include samples, drafts, storyboards for the project.
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* Criteria is used to rank all applications and as many projects are funded as there is budget.
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* Recommended projects sometimes get redistributed funds throughout the year.
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* Priority groups are sometimes pulled from below the success criteria line to be funded.
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* Disability - honour system, self-identified.
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* Barriers - contact them 2-3 weeks before deadline for assistance.
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* Access support - grant that covers costs incurred while applying (can be applied for after the fact).
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Eligibility: It all comes down to artistic project (fundable) vs. commercial product (not fundable).
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* A T4A slip is issued at the end of the year. It is not a gift but taxable income.
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* Council is not a producer and takes no rights to your project.
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