Henry Faber henry · he/him
  • Porto, Portugal
  • Joined on 2025-08-24
henry pushed to signal-reform at henry/Shmup-01b 2025-12-17 19:17:52 +00:00
7ef6076eda Removed extraneous enemy_died signal from spawning; used
henry pushed to signal-reform at henry/Shmup-01b 2025-12-17 09:19:06 +00:00
485f03d702 Fixed signals; removed most extra debug output. Still issues with
henry pushed to signal-reform at henry/Shmup-01b 2025-12-16 23:19:09 +00:00
a73fb28552 Troubleshooting player_died signal.
henry pushed to signal-reform at henry/Shmup-01b 2025-12-16 13:09:58 +00:00
afc5c68569 Fixed _on_shield_changed logic to smoothly tween shield bar. Added a
henry pushed to signal-reform at henry/Shmup-01b 2025-12-16 09:25:46 +00:00
9f2569a73c Identified @export variables as int, float and the game started again!
henry pushed to signal-reform at henry/Shmup-01b 2025-12-16 00:05:34 +00:00
65a887e9db Fixed an issue with a signal for cool down; still having an issue with
henry pushed to signal-reform at henry/Shmup-01b 2025-12-15 12:03:19 +00:00
d739beb6f2 Cleaned up @export and @onready ordering; commented out unfinished
henry pushed to signal-reform at henry/Shmup-01b 2025-12-15 10:20:28 +00:00
1ebba28e5d Updated event_bus to have shield change single; attempted to update
henry pushed to signal-reform at henry/Shmup-01b 2025-12-14 20:32:29 +00:00
d64504189a Branch for signal refactoring, singleton bus.
henry created branch signal-reform in henry/Shmup-01b 2025-12-14 20:31:18 +00:00
henry pushed to signal-reform at henry/Shmup-01b 2025-12-14 20:31:18 +00:00
ab8643d093 Setting up ground work to tween shield indicator.
henry pushed to main at henry/Shmup-01b 2025-12-13 10:26:53 +00:00
3bd16da435 Added shield damage taken indicator to colliding with enemies; added
henry pushed to main at henry/Shmup-01b 2025-12-11 10:30:46 +00:00
bfe71e4908 Updated damage signal to player.
henry pushed to main at henry/Shmup-01b 2025-12-10 16:46:56 +00:00
0791653610 Made a "damage indicator" shader; started working on having it toggle
henry pushed to main at henry/Shmup-01b 2025-12-09 14:06:05 +00:00
7ea6f72e72 Added game over/restart UI and player behaviours.
henry pushed to main at henry/Shmup-01b 2025-12-09 12:00:33 +00:00
ef773a1ec5 Setup UI canvas, added shield and game start.
henry pushed to main at henry/Shmup-01b 2025-12-09 09:16:28 +00:00
e582ed7ec3 Updated enemy bullet to correctly instantiate.
henry pushed to main at henry/Shmup-01b 2025-12-09 08:56:27 +00:00
da65849c27 Initial commit based on the work of shmup-01
henry created branch main in henry/Shmup-01b 2025-12-09 08:56:27 +00:00
henry created repository henry/Shmup-01b 2025-12-09 08:53:34 +00:00