A strawberry flavored jennie, maggie, and henry jambon.
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Jennie Robinson Faber feb467c832 Scoring, floor timer, and hud updates
- Move elevator panel logic out of HUD; HUD now listens for signals to update floor, saved, people, and score labels
- Add scaling rescue threshold that grows as you descend, with bonus points for exceeding it
- Add per-floor timer that triggers a losing when expired
- Add show_loss state on the screen for too-few-people and timeout failures
2026-05-09 15:43:08 +01:00
images Initial godot setup with billboarding experiment. 2026-05-08 14:34:48 +01:00
scenes Scoring, floor timer, and hud updates 2026-05-09 15:43:08 +01:00
.editorconfig Initial godot setup with billboarding experiment. 2026-05-08 14:34:48 +01:00
.gitattributes Initial godot setup with billboarding experiment. 2026-05-08 14:34:48 +01:00
.gitignore Scoring, floor timer, and hud updates 2026-05-09 15:43:08 +01:00
icon.svg Initial godot setup with billboarding experiment. 2026-05-08 14:34:48 +01:00
icon.svg.import Initial godot setup with billboarding experiment. 2026-05-08 14:34:48 +01:00
project.godot Add HUD scene with elevator hack timing minigame 2026-05-08 21:38:53 +01:00