046ae6f8a0
Merge branch 'muzak-and-hand'
2026-05-16 16:16:11 +01:00
54067d2087
Add muzak, muffled screams, virtua hand
2026-05-16 16:15:50 +01:00
189823e8bf
Setup for dynamic elevator floor buttons
...
Add a button scene, as well as a button scene. Each button has an Area3D to detect collisons; a two-row sprite sheet contains all of the numbers and their on/off state.
2026-05-16 15:58:45 +01:00
8aa2489e93
Set up shadow for survivors, robot
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Added sprite3D shadows to character scenes.
2026-05-15 17:58:51 +01:00
Henry
adb72a6c17
More minor graphical tweaks.
2026-05-14 21:05:24 +01:00
Henry
5de60b3571
Added virtua hand sprite and placeholder hand scenes.
2026-05-13 16:27:47 +01:00
0b6d121986
pulse node, shaft strip, constantify, etc.
2026-05-12 19:10:15 +01:00
Henry
d558379a7e
Tweaked colliders for safety zone, elevator doors to route survivors.
2026-05-12 13:54:40 +01:00
Henry
ad876b165e
Added interor elevator walls and tweaked camera to accomodate.
2026-05-11 19:44:03 +01:00
e216364ec1
Tidy UP!
2026-05-10 23:56:09 +01:00
Henry
0a8b665ae6
Made some slight robot changes; add elevator animations
2026-05-10 20:41:18 +01:00
Henry
7d11dff160
Added robot and basic movement - NOTE robot is not spawning! Placeholder
2026-05-10 19:28:28 +01:00
Henry
7060f2f9a1
Updated survivor artwork and collision
2026-05-10 16:22:22 +01:00
Henry
0b47cc7b38
My version of spawning…spawns too many survivors!
2026-05-10 13:52:23 +01:00
Henry
d914608980
Added ceiling tile sprite and accompanying scenes; updated construction
2026-05-09 19:29:32 +01:00
Henry
e98ba4ef27
Rebuilt hallway meshes and added floor and wall sprites.
2026-05-09 16:45:13 +01:00
Henry
f8fdeff2d6
Reststuctured folders; basic survivor movement
2026-05-09 11:04:30 +01:00