Animate doors!
This commit is contained in:
parent
e4ebd6bf83
commit
7ce2863cfd
13 changed files with 160 additions and 23 deletions
BIN
audio/556700__nachtmahrtv__elevator-bell.wav
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audio/556700__nachtmahrtv__elevator-bell.wav
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audio/556700__nachtmahrtv__elevator-bell.wav.import
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audio/556700__nachtmahrtv__elevator-bell.wav.import
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@ -0,0 +1,24 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://c2iaspcnilk5"
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path="res://.godot/imported/556700__nachtmahrtv__elevator-bell.wav-6950997a5a23767b57ff571b61830129.sample"
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[deps]
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source_file="res://audio/556700__nachtmahrtv__elevator-bell.wav"
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dest_files=["res://.godot/imported/556700__nachtmahrtv__elevator-bell.wav-6950997a5a23767b57ff571b61830129.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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37
scenes/elevator.gd
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37
scenes/elevator.gd
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@ -0,0 +1,37 @@
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extends Node3D
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const DOOR_OPEN_X := 1.154
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const DOOR_CLOSED_X := 0.7
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const DOOR_DEFAULT_TIME := 3.0
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const DOOR_FAST_CLOSE_TIME := 1.0
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const DOOR_REOPEN_TIME := 0.4
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var _tween: Tween = null
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func _ready():
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$ElevatorDoorRight.position = Vector3(DOOR_CLOSED_X, 0, 0)
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$ElevatorDoorLeft.position = Vector3(-DOOR_CLOSED_X, 0, 0)
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EventBus.doors_opened.connect(_on_doors_opened)
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EventBus.doors_closed.connect(_on_doors_closed)
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EventBus.pulse_started.connect(_on_pulse_started)
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EventBus.pulse_blocked.connect(_on_pulse_blocked)
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func _on_doors_opened():
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_tween_doors(DOOR_OPEN_X, DOOR_DEFAULT_TIME)
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func _on_doors_closed(fast: bool):
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_tween_doors(DOOR_CLOSED_X, DOOR_FAST_CLOSE_TIME if fast else DOOR_DEFAULT_TIME)
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func _on_pulse_started(duration: float):
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_tween_doors(DOOR_CLOSED_X, duration)
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func _on_pulse_blocked():
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_tween_doors(DOOR_OPEN_X, DOOR_REOPEN_TIME)
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func _tween_doors(target_x: float, duration: float):
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if _tween:
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_tween.kill()
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_tween = create_tween()
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_tween.set_parallel(true)
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_tween.tween_property($ElevatorDoorRight, "position:x", target_x, duration)
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_tween.tween_property($ElevatorDoorLeft, "position:x", -target_x, duration)
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1
scenes/elevator.gd.uid
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1
scenes/elevator.gd.uid
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@ -0,0 +1 @@
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uid://cw4kqlft85a5g
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@ -1,6 +1,7 @@
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[gd_scene format=3 uid="uid://brd3iponame0e"]
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[ext_resource type="PackedScene" uid="uid://8ybwrid1vk4j" path="res://scenes/elevator_door.tscn" id="1_uuuf0"]
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[ext_resource type="Script" path="res://scenes/elevator.gd" id="2_elev"]
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[sub_resource type="Animation" id="Animation_8o2wm"]
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length = 0.001
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@ -93,6 +94,7 @@ _data = {
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}
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[node name="Elevator" type="Node3D" unique_id=242258467]
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script = ExtResource("2_elev")
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[node name="ElevatorDoorLeft" parent="." unique_id=1751198646 instance=ExtResource("1_uuuf0")]
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transform = Transform3D(-1, 0, 8.742278e-08, 0, 1, 0, -8.742278e-08, 0, -1, -1.25, 0, 0)
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@ -27,16 +27,18 @@ var robot_delay_min := 1.0
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var people_in_elevator := 0
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const PERFECT_STUN_DURATION := 0.25
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const PRE_PULSE_DELAY := 3.5
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func _ready():
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var button = $PanelMargin/PanelColumn/CloseButton
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button.text = "BLOCK"
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button.text = "CLOSE"
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button.pressed.connect(_on_block_pressed)
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var screen = $PanelMargin/PanelColumn/Screen
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screen.pulse_started.connect(_on_pulse_started)
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screen.pulse_blocked.connect(_on_pulse_blocked)
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screen.pulse_blocked_perfect.connect(_on_pulse_blocked_perfect)
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screen.doors_closing.connect(_on_doors_closing)
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screen.doors_closing.connect(func(): _on_doors_closing(true))
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EventBus.game_started.connect(_start_floor)
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@ -49,8 +51,10 @@ func _unhandled_input(event):
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func _start_floor():
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$SfxOpen.play()
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$SfxBell.play()
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doors_closing_flag = false
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people_in_elevator = 0
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$PanelMargin/PanelColumn/CloseButton.text = "CLOSE"
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EventBus.doors_opened.emit()
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var floors_remaining = current_floor - 1
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@ -77,22 +81,40 @@ func _start_floor():
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screen.show_onboarding("BLOCK\nIN GREEN ZONE")
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get_tree().create_timer(3.0).timeout.connect(
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func():
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if not is_instance_valid(screen):
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return
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screen.end_onboarding()
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screen.launch_pulse(),
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CONNECT_ONE_SHOT
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)
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else:
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screen.launch_pulse()
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get_tree().create_timer(PRE_PULSE_DELAY).timeout.connect(
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func():
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if not is_instance_valid(self) or doors_closing_flag:
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return
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screen.launch_pulse(),
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CONNECT_ONE_SHOT
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)
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func _on_block_pressed():
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if doors_closing_flag:
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return
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$PanelMargin/PanelColumn/Screen.attempt_block()
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var screen = $PanelMargin/PanelColumn/Screen
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if screen.pulse_active:
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screen.attempt_block()
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else:
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_on_doors_closing(false)
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func _on_pulse_started(duration: float):
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$PanelMargin/PanelColumn/CloseButton.text = "BLOCK"
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EventBus.pulse_started.emit(duration)
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func _on_pulse_blocked_perfect():
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EventBus.robot_stun_requested.emit(PERFECT_STUN_DURATION)
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func _on_pulse_blocked():
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$PanelMargin/PanelColumn/CloseButton.text = "CLOSE"
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EventBus.pulse_blocked.emit()
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survivors_remaining -= 1
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people_in_elevator += 1
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$SfxDing.play()
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@ -111,11 +133,11 @@ func _on_pulse_blocked():
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CONNECT_ONE_SHOT
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)
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func _on_doors_closing():
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func _on_doors_closing(fast: bool = false):
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if doors_closing_flag:
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return
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doors_closing_flag = true
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EventBus.doors_closed.emit()
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EventBus.doors_closed.emit(fast)
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var screen = $PanelMargin/PanelColumn/Screen
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@ -145,5 +167,5 @@ func _on_doors_closing():
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screen.shrink_block_zone()
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var tween = create_tween()
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tween.tween_interval(2.0)
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tween.tween_interval(3.0)
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tween.tween_callback(_start_floor)
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@ -7,6 +7,7 @@
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[ext_resource type="AudioStream" uid="uid://mqoxmuiw0obf" path="res://audio/ElevatorDing1.wav" id="4_p57ef"]
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[ext_resource type="AudioStream" uid="uid://bavo8f76jr7i6" path="res://audio/ElevatorOpen1.wav" id="5_u5sy4"]
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[ext_resource type="AudioStream" uid="uid://dgqb1rovgwuan" path="res://audio/ElevatorClose1.wav" id="6_gee14"]
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[ext_resource type="AudioStream" uid="uid://c2iaspcnilk5" path="res://audio/556700__nachtmahrtv__elevator-bell.wav" id="7_bell"]
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[ext_resource type="PackedScene" path="res://scenes/component_spawn.tscn" id="9_0tnpc"]
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[ext_resource type="PackedScene" path="res://scenes/end_screen.tscn" id="10_endsc"]
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[ext_resource type="PackedScene" path="res://scenes/title_screen.tscn" id="11_title"]
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@ -35,6 +36,9 @@ stream = ExtResource("5_u5sy4")
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[node name="SfxClose" type="AudioStreamPlayer3D" parent="CanvasPanel/ElevatorPanel" unique_id=380307389]
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stream = ExtResource("6_gee14")
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[node name="SfxBell" type="AudioStreamPlayer3D" parent="CanvasPanel/ElevatorPanel" unique_id=887766]
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stream = ExtResource("7_bell")
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[node name="SfxChase" type="AudioStreamPlayer3D" parent="CanvasPanel/ElevatorPanel" unique_id=812445001]
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[node name="ComponentSpawn" parent="." unique_id=649225939 instance=ExtResource("9_0tnpc")]
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@ -1,5 +1,7 @@
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extends MarginContainer
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var _displayed_floor := -1
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func _ready():
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$StatsColumn/FloorLabel.text = "FLOOR: 10"
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$StatsColumn/SavedLabel.text = "SAVED: 0"
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@ -12,7 +14,23 @@ func _ready():
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EventBus.score_changed.connect(update_score)
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func update_floor(floor_num: int):
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$StatsColumn/FloorLabel.text = "FLOOR: " + str(floor_num)
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if _displayed_floor == floor_num:
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return
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var label = $StatsColumn/FloorLabel
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var new_text = "FLOOR: " + str(floor_num)
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if _displayed_floor == -1:
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label.text = new_text
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_displayed_floor = floor_num
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return
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_displayed_floor = floor_num
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label.pivot_offset = Vector2(0, label.size.y)
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var tween = create_tween()
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tween.tween_property(label, "scale:y", 0.0, 0.15).set_trans(Tween.TRANS_CUBIC).set_ease(Tween.EASE_IN)
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tween.tween_callback(func():
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label.text = new_text
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label.pivot_offset = Vector2.ZERO
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)
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tween.tween_property(label, "scale:y", 1.0, 0.15).set_trans(Tween.TRANS_CUBIC).set_ease(Tween.EASE_OUT)
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func update_saved(count: int):
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$StatsColumn/SavedLabel.text = "SAVED: " + str(count)
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@ -15,7 +15,7 @@ var _spawn_transform: Transform3D
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func _ready() -> void:
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_spawn_transform = transform
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EventBus.doors_opened.connect(func(): doors_open = true)
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EventBus.doors_closed.connect(func(): doors_open = false)
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EventBus.doors_closed.connect(func(_fast: bool): doors_open = false)
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EventBus.robot_stun_requested.connect(func(d: float): stun_remaining += d)
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EventBus.robot_floor_started.connect(_on_floor_started)
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@ -18,7 +18,9 @@ var block_zone_speed := 0.0
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var block_zone_direction := -1
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var block_zone_min_x := 0.0
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var block_zone_max_x := 0.0
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const BLOCK_ZONE_RANGE_LEFT_RATIO := 0.5
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const MOVING_RANGE_RATIO := 0.6
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const PULSE_TOP_MARGIN := 40.0
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const PULSE_BOTTOM_MARGIN := 16.0
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const TRAIL_GHOSTS := 8
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const TRAIL_SPACING := 3.0
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@ -40,14 +42,15 @@ var _face_scale_tween: Tween
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var _face_shake_tween: Tween
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var _floor_label: Label
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signal pulse_started(duration: float)
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signal pulse_blocked
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signal pulse_blocked_perfect
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signal doors_closing
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func _ready():
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var bz = $TargetZone
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bz.size = Vector2(50, size.y - 40)
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bz.position = Vector2(size.x - bz.size.x - 10, 20)
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bz.size = Vector2(50, size.y - PULSE_TOP_MARGIN - PULSE_BOTTOM_MARGIN)
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bz.position = Vector2((size.x - bz.size.x) / 2, PULSE_TOP_MARGIN)
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_perfect_zone = ColorRect.new()
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_perfect_zone.color = PERFECT_ZONE_COLOR
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@ -56,8 +59,8 @@ func _ready():
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_update_perfect_zone()
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var sl = $SweepLine
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sl.size = Vector2(4, size.y - 40)
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sl.position = Vector2(0, 20)
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sl.size = Vector2(4, size.y - PULSE_TOP_MARGIN - PULSE_BOTTOM_MARGIN)
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sl.position = Vector2(0, PULSE_TOP_MARGIN)
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sl.visible = false
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var face = $AIFace
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@ -105,15 +108,17 @@ func start(floor_num: int = 10):
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$AIFace.text = ">:)"
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$TargetZone.visible = true
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block_zone_moving = false
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$TargetZone.position.x = size.x - $TargetZone.size.x - 10
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$TargetZone.position.x = (size.x - $TargetZone.size.x) / 2
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func set_block_zone_movement(speed: float):
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block_zone_speed = speed
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block_zone_moving = speed > 0.0
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var bz = $TargetZone
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block_zone_max_x = size.x - bz.size.x - 10
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block_zone_min_x = size.x * BLOCK_ZONE_RANGE_LEFT_RATIO
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bz.position.x = block_zone_max_x
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var range_half = size.x * MOVING_RANGE_RATIO / 2
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var center_x = size.x / 2
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block_zone_min_x = center_x - range_half
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block_zone_max_x = center_x + range_half - bz.size.x
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bz.position.x = (size.x - bz.size.x) / 2
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block_zone_direction = -1
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func stop():
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@ -125,15 +130,32 @@ func stop():
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func shrink_block_zone():
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var bz = $TargetZone
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var new_width = max(bz.size.x - block_zone_shrink, block_zone_min)
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var new_x = size.x - new_width - 10
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var new_x = (size.x - new_width) / 2
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var tween = create_tween()
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tween.set_parallel(true)
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tween.tween_property(bz, "size:x", new_width, 0.3)
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tween.tween_property(bz, "position:x", new_x, 0.3)
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tween.tween_method(func(_v): _update_perfect_zone(), 0.0, 1.0, 0.3)
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var _displayed_floor := -1
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func _update_floor_label(floor_num: int):
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_floor_label.text = "FL " + str(floor_num)
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if _displayed_floor == floor_num:
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return
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var new_text = "FL " + str(floor_num)
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if _displayed_floor == -1:
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_floor_label.text = new_text
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_displayed_floor = floor_num
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return
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_displayed_floor = floor_num
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_floor_label.pivot_offset = Vector2(0, _floor_label.size.y)
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var tween = create_tween()
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tween.tween_property(_floor_label, "scale:y", 0.0, 0.15).set_trans(Tween.TRANS_CUBIC).set_ease(Tween.EASE_IN)
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tween.tween_callback(func():
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_floor_label.text = new_text
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_floor_label.pivot_offset = Vector2.ZERO
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)
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tween.tween_property(_floor_label, "scale:y", 1.0, 0.15).set_trans(Tween.TRANS_CUBIC).set_ease(Tween.EASE_OUT)
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func _update_perfect_zone():
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var bz = $TargetZone
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@ -153,6 +175,7 @@ func launch_pulse():
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ghost.visible = true
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$AIFace.text = ">:)"
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_start_ready_pulse()
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pulse_started.emit(size.x / pulse_speed)
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func get_pulse_gap() -> float:
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return pulse_gap
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@ -260,10 +283,12 @@ func show_onboarding(msg: String):
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$AIFace.add_theme_font_size_override("font_size", 18)
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$AIFace.size = Vector2(size.x, 60)
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$AIFace.text = msg
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$TargetZone.visible = false
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func end_onboarding():
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$AIFace.add_theme_font_size_override("font_size", 32)
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$AIFace.size = Vector2(size.x, 30)
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$TargetZone.visible = true
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func _start_ready_pulse():
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if _ready_pulse_tween:
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@ -6,6 +6,7 @@ func _ready():
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func _unhandled_input(event):
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if event is InputEventKey and event.pressed and not event.echo:
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if event.keycode == KEY_SPACE or event.keycode == KEY_ENTER:
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get_viewport().set_input_as_handled()
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_start()
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func _start():
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@ -43,10 +43,11 @@ theme_override_constants/margin_bottom = 48
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theme_override_constants/separation = 24
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[node name="Title" type="Label" parent="Center/Card/Margin/Column"]
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text = "ELEVATOR"
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text = "AGENTIC INCIDENT
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(A.I.)"
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horizontal_alignment = 1
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theme_override_colors/font_color = Color(0.2, 1, 0.2, 1)
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theme_override_font_sizes/font_size = 72
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theme_override_font_sizes/font_size = 48
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[node name="Prompt" type="Label" parent="Center/Card/Margin/Column"]
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text = "PRESS SPACE TO START"
|
||||
|
|
|
|||
|
|
@ -11,7 +11,9 @@ signal game_won
|
|||
signal game_lost(reason: String)
|
||||
signal floor_started(survivor_count: int)
|
||||
signal doors_opened
|
||||
signal doors_closed
|
||||
signal doors_closed(fast: bool)
|
||||
signal pulse_started(duration: float)
|
||||
signal pulse_blocked
|
||||
signal robot_stun_requested(duration: float)
|
||||
signal robot_floor_started(delay: float, robot_speed: float)
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue