Animate doors!
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13 changed files with 160 additions and 23 deletions
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@ -15,7 +15,7 @@ var _spawn_transform: Transform3D
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func _ready() -> void:
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_spawn_transform = transform
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EventBus.doors_opened.connect(func(): doors_open = true)
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EventBus.doors_closed.connect(func(): doors_open = false)
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EventBus.doors_closed.connect(func(_fast: bool): doors_open = false)
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EventBus.robot_stun_requested.connect(func(d: float): stun_remaining += d)
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EventBus.robot_floor_started.connect(_on_floor_started)
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