Sync survivor spawning with per-floor pacing
Clear runners on each new floor as well
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4 changed files with 38 additions and 39 deletions
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@ -8,5 +8,6 @@ signal score_changed(new_score: int)
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signal people_changed(count: int, threshold: int)
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signal game_won
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signal game_lost
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signal floor_started(survivor_count: int)
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@warning_ignore_restore("unused_signal") # put any future signals you add between the two ignore annotations
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