Commit graph

11 commits

Author SHA1 Message Date
Henry
5bf3078953 Reworked ending code to be more player node determined; added heart
animation; added reversable cloud scale toggle.
2026-03-06 13:35:38 +00:00
Henry
7b47e847ae Initial jam build, 2 endings— secret ending glitches and doesn't show
title upon completion.
2026-03-05 11:43:13 +00:00
Henry
a13f274767 Wired up boss heart behaviour 2026-03-04 14:43:24 +00:00
Henry
e608652170 Updated pattern for boss; trying to get it to spawn bullets. 2026-03-04 01:07:40 +00:00
Henry
448009b6e4 Made refinement to CRT enemy movement logic. 2026-02-28 18:32:40 +00:00
Henry
004e1063b8 Implemented additional audio for mirror from Maggie; fixed shader flash
on damage from hitting glass shards.
2026-02-28 16:11:13 +00:00
Henry
78472ee95c Updated mirror wave; tweaked CRT movement 2026-02-27 01:05:55 +00:00
Henry
462b0fc4b0 goose_talk function now passes index_frame attribute to set which phrase
will display from the spritesheet.
2026-02-13 14:30:35 +00:00
Henry
69b3b935ad Added goose_talk() to the global event bus. And a goose. 2026-02-11 22:08:24 +00:00
Henry
2cc08692fd Added head-shooting and regeneration feature to player; added first
draft of Maggie's sounds.
2026-02-11 15:04:59 +00:00
Henry
accc463791 Initial reorganization of shmup prroject; temp player sprites added. 2026-01-10 18:26:44 +00:00
Renamed from player.gd (Browse further)